Uploaded December 2025 | Updated September 2026, 1 day ago
In this video, we take a deep dive into two very different eras of Garry’s Mod before the release of GMod 13. We compare Garry’s Mod 10 version 11 from December 2006 with version 139 from July 2012, showing how the sandbox evolved over nearly six years. From old Source Engine movement quirks and early versions of gm_construct to improved tools, spawn menus, and the introduction of Toybox, this video explores what it was really like to play GMod before its modern form.
By looking at these two versions side by side, we highlight how Garry’s Mod slowly transformed from a rough but charming physics playground into a more polished and familiar sandbox experience. Whether you’re nostalgic for early GMod or curious about its history, this comparison shows how much changed - and how much stayed the same - leading up to Garry’s Mod 13.
GMod version timeline: archive.flatgrass.net
Music by Audionautix @ audionautix.com
In this video, we take a deep dive into two very different eras of Garry’s Mod before the release of GMod 13. We compare Garry’s Mod 10 version 11 from December 2006 with version 139 from July 2012, showing how the sandbox evolved over nearly six years. From old Source Engine movement quirks and early versions of gm_construct to improved tools, spawn menus, and the introduction of Toybox, this video explores what it was really like to play GMod before its modern form.
By looking at these two versions side by side, we highlight how Garry’s Mod slowly transformed from a rough but charming physics playground into a more polished and familiar sandbox experience. Whether you’re nostalgic for early GMod or curious about its history, this comparison shows how much changed - and how much stayed the same - leading up to Garry’s Mod 13.
GMod version timeline: archive.flatgrass.net
Music by Audionautix @ audionautix.com










