Gaming using Windows API calls - part 2 @powerbasicforbeginners
Gaming using Windows API calls - part 2  @powerbasicforbeginners
Uploaded September 2025 | Updated September 2026, 3 hours ago
In this series of videos, which are aimed at those who have never coded in PowerBasic before, I cover one element of the language or programming - today we're looking to optimise and complete a game using Windows API calls.

00:00 - Introduction
00:48 - New data structures
03:03 - Setting up the shape caching
05:48 - Setting up the keyboard controls
17:53 - Testing
20:53 - Summary

I don't work for, nor am I paid or sponsored by, the owners of PowerBASIC, I'm just a fan of their products.

For more information on PowerBASIC visit
pbusers.org
OR
pump.richheimer.de/index.php

Music by ghosthack.de

Source files for these projects are available from here
gsfsoftware.co.uk/PBTutorials/Projects.htm

GitHub
github.com/gsfsoftware/Tutorials/tree/master/Windows_Game_FallingBlocks_part2
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Gaming using Windows API calls - part 2

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