Games as Lit. 101 - Quick Time Events & Context @GameProf
Games as Lit. 101 - Quick Time Events & Context  @GameProf
Uploaded November 2017 | Updated September 2026, 2 weeks ago
Quick time events are pretty hated, but they haven't always been! So we're going to talk about why that is, and how visual and narrative context can turn otherwise uninteresting gameplay into something really special.

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patreon.com/gamesaslit101

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Music:
Arcade Academy, by Pixel Head -
soundcloud.com/pixel-head/arcade-acadmey

Art:
Jimi Bonogofsky-Gronseth - jkbono.com

Twitter: twitter.com/gamesaslit
Facebook: facebook.com/gamesasliterature
Patreon: patreon.com/gamesaslit101
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Games as Lit. 101 - Quick Time Events & Context

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