Games as Lit. 101 - Preserving Our History @GameProf
Games as Lit. 101 - Preserving Our History  @GameProf
Uploaded May 2015 | Updated September 2026, 2 weeks ago
Without efforts to preserve art for future generations, it can fade into obscurity of even be completely destroyed. What are we doing to protect works of interactive art?

The Survival of American Silent Feature Films:
loc.gov/programs/static/national-film-preservation-board/documents/pub158.final_version_sept_2013.pdf
Enjoy the series? Support it on Patreon!
patreon.com/gamesaslit101

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Music:
Arcade Academy, by Pixel Head -
soundcloud.com/pixel-head/arcade-acadmey

Art:
Jimi Bonogofsky-Gronseth - jimidoodle@blogspot.com

Website: gamesasliterature.com
Facebook: facebook.com/gamesasliterature

If you want to know which games we'll be talking about in the future, take a look at the episode schedule: gamesasliterature.com/?page_id=58

If you're inexperienced with video games and don't know some of the terminology in these videos, check out our Gamer's Glossary: gamesasliterature.com/?page_id=56
Games as Lit. 101 - Preserving Our HistoryGames as Lit. 101 - Player Choice in Life is StrangeReview: Alan WakeGames as Lit. 101 - Artistic ResponsibilityThe Last of Us - Analysis Stream (Part 6)Fatal Frame II: A Terrifying TragedyGames as Lit. Streaming: Banjo-Kazooie Part 4Games as Lit. 101 - Top Five 8-Bit SongsVarious Art Games - A Literary AnalysisGames as Lit. 101 - Counterpoint: Interactivity Invalidates ArtGames as Lit. 101 - Nintendo, Localization, and Fatal Frame VThe Anti-Capitalist Brilliance of Sneak King (April Fools 2022)
Games As Literature |

Games as Lit. 101 - Preserving Our History

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