Gameforge | Gameforge GameJam 2014 - Hammerzeit III @Gameforge | Uploaded November 2014 | Updated October 2024, 1 hour ago.
49 hours, one goal: from idea to final game all in one weekend. These were the foundations for our third internal GameJam, "Hammerzeit". With a lot of enthusiasm and creativity, some great projects were completed. The results are impressive. Take a look in our video at the work of developers and designers - mostly in roles they are unaccustomed to.
corporate.gameforge.com/en
49 hours, one goal: from idea to final game all in one weekend. These were the foundations for our third internal GameJam, "Hammerzeit". With a lot of enthusiasm and creativity, some great projects were completed. The results are impressive. Take a look in our video at the work of developers and designers - mostly in roles they are unaccustomed to.
corporate.gameforge.com/en