Uploaded September 2025 | Updated September 2026, 2 weeks ago
Think of this as a taste of what is to come at SIEGE in October.
Professional Progression Systems with Patrick Fram
Progression systems aren’t just about XP bars and unlocks; they are perhaps a designer’s most powerful tool for guiding player behavior. Drawing from my experience as Lead Progression Designer on XDefiant, this talk explores how progression system design and incentives can encourage teamwork, reduce toxic play, and keep players engaged. Attendees will learn practical, proven techniques for using progression design to subtly shape how players play, where they play, and how long they stay.
How to be an Effective Games Artist (a.k.a. How to NOT Drive Producers and Engineers Crazy) with Ezra Kirsch
Building a successful career as an artist requires many skills. Beyond proficiency in your craft, you must have a talent for networking, the ability to market yourself with confidence, and a professional yet personable personality. However, when it comes to establishing yourself in the game development industry, it's not enough to be an effective artist - you have to be an effective developer as well. In this brief run-down, Ezra Kirsch will share some of the best tips she's accrued over her career as an animator in game development that aren’t often discussed outside of studios. Come learn the skills that'll help aspiring artists skyrocket their marketability to recruiters and that’ll help established games artists maintain the sanity of their teams.
The Hybrid Role of Technical Design with Brandon Moss
This session breaks down what a Technical Designer actually does, how the role varies from studio to studio, and the skills you can develop to move toward this career path. Even if Technical Design isn’t your goal, you’ll walk away with a deeper understanding of how it strengthens collaboration across teams, improves development pipelines, and ultimately makes for better games—for developers, managers, and players alike.
Security, AI & Gaming: Building Trust in Virtual Worlds with Kevin Stallard
As gaming evolves into metaverses, NFT economies, and AI-driven experiences, security isn't just about preventing cheating—it's about building trust that enables creativity and community. Join cybersecurity executive and game developer Kevin Stallard for a fast-paced exploration of how security principles are reshaping game design, how AI is revolutionizing both threats and defenses, and why the gaming industry's approach to trust could transform digital interactions beyond entertainment. Whether you're concerned about AI-powered bots, protecting player data, or designing fair monetization systems, this talk offers actionable insights from the intersection of security, artificial intelligence, and game development.
Think of this as a taste of what is to come at SIEGE in October.
Professional Progression Systems with Patrick Fram
Progression systems aren’t just about XP bars and unlocks; they are perhaps a designer’s most powerful tool for guiding player behavior. Drawing from my experience as Lead Progression Designer on XDefiant, this talk explores how progression system design and incentives can encourage teamwork, reduce toxic play, and keep players engaged. Attendees will learn practical, proven techniques for using progression design to subtly shape how players play, where they play, and how long they stay.
How to be an Effective Games Artist (a.k.a. How to NOT Drive Producers and Engineers Crazy) with Ezra Kirsch
Building a successful career as an artist requires many skills. Beyond proficiency in your craft, you must have a talent for networking, the ability to market yourself with confidence, and a professional yet personable personality. However, when it comes to establishing yourself in the game development industry, it's not enough to be an effective artist - you have to be an effective developer as well. In this brief run-down, Ezra Kirsch will share some of the best tips she's accrued over her career as an animator in game development that aren’t often discussed outside of studios. Come learn the skills that'll help aspiring artists skyrocket their marketability to recruiters and that’ll help established games artists maintain the sanity of their teams.
The Hybrid Role of Technical Design with Brandon Moss
This session breaks down what a Technical Designer actually does, how the role varies from studio to studio, and the skills you can develop to move toward this career path. Even if Technical Design isn’t your goal, you’ll walk away with a deeper understanding of how it strengthens collaboration across teams, improves development pipelines, and ultimately makes for better games—for developers, managers, and players alike.
Security, AI & Gaming: Building Trust in Virtual Worlds with Kevin Stallard
As gaming evolves into metaverses, NFT economies, and AI-driven experiences, security isn't just about preventing cheating—it's about building trust that enables creativity and community. Join cybersecurity executive and game developer Kevin Stallard for a fast-paced exploration of how security principles are reshaping game design, how AI is revolutionizing both threats and defenses, and why the gaming industry's approach to trust could transform digital interactions beyond entertainment. Whether you're concerned about AI-powered bots, protecting player data, or designing fair monetization systems, this talk offers actionable insights from the intersection of security, artificial intelligence, and game development.










