Uploaded February 2012 | Updated September 2026, 2 weeks ago
In this video I show how to create a turn based battle system like the ones you'd see in the traditional Final Fantasy games or other RPG's, and did I mention it's for 2D platformers? ^)^
Also, I added some music in this video to spouse up the mood (because trust me, if I didn't, this video would bore you to the point of tears)
And here is the code from the obj_player_battle object used in this video:
Draw event:
draw_text(view_xview+80,view_yview+5,"Your Health: "+string(global.health))
draw_sprite(sprite_index,image_index,x,y)
;
In this video I show how to create a turn based battle system like the ones you'd see in the traditional Final Fantasy games or other RPG's, and did I mention it's for 2D platformers? ^)^
Also, I added some music in this video to spouse up the mood (because trust me, if I didn't, this video would bore you to the point of tears)
And here is the code from the obj_player_battle object used in this video:
Draw event:
draw_text(view_xview+80,view_yview+5,"Your Health: "+string(global.health))
draw_sprite(sprite_index,image_index,x,y)
;







![Rexplays: Crystal Universe Aftermath - [4]
Hey everyone, how it goin? Welcome to part 4 of my brand new Lets pla...or should I say, Rexplay series of Crystal Universe Aftermath! In this episode, we journey into the fabled underground volcano and find our self in a bit of a HOT situation! What is to happen to our little hero Seth in this dangerous place? Find out for yourself in this episode, of rexplays Crystal Universe Aftermath! ^)^
Link to download game: http://sandbox.yoyogames.com/games/79955 Rexplays: Crystal Universe Aftermath - [4]](https://i.ytimg.com/vi/dyMdQJLO-dY/mqdefault.jpg)


