Uploaded March 2016 | Updated September 2026, 13 hours ago
In part 3, we're adding a feature originating from Mega Man 3. Is this a coincidence, or was it planned all along? Either way, enjoy the new sliding feature!
►Game Maker (8.1) source file: bit.ly/22OQdMC
►GM 8.1 to GM 8.0 converter: bit.ly/21fwW4m
In part 3, we're adding a feature originating from Mega Man 3. Is this a coincidence, or was it planned all along? Either way, enjoy the new sliding feature!
►Game Maker (8.1) source file: bit.ly/22OQdMC
►GM 8.1 to GM 8.0 converter: bit.ly/21fwW4m

![Game Maker Sonic Tutorial [Part 3 - Spindash]
In this part, we will adjust the rolling to be more accurate and add a neat spindash feature to our game! Game Maker Sonic Tutorial [Part 3 - Spindash]](https://i.ytimg.com/vi/lCHZ5-cuhMY/mqdefault.jpg)





![Game Maker Sonic Tutorial [Part 1 - Basics]
►HELP, MY CODE DOESNT WORK: https://www.youtube.com/watch?v=0SK1apVxDvs
Sorry for the long wait, but here it finally is! Also, my apologizes for the noise in this video, I will get rid of it in the next part.
Get the sprites here: http://bit.ly/2aMXXZK Game Maker Sonic Tutorial [Part 1 - Basics]](https://i.ytimg.com/vi/pCpoLknmzes/mqdefault.jpg)


![[Part 1] Game Maker Minecraft 2D Tutorial - Random terrain generation
In this new series of tutorials, I will show you guys how to make a 2D Minecraft-styled game in Game Maker. In this part, we will focus on random terrain generation, which is easier than it looks like at first! [Part 1] Game Maker Minecraft 2D Tutorial - Random terrain generation](https://i.ytimg.com/vi/xknSX4_wF44/mqdefault.jpg)