Uploaded January 2013 | Updated September 2026, 2 weeks ago
Hey guys how it goin? In this tutorial I show how to make a 3D Platform game. I created this example myself and it's very simple to follow as well as remake if that's what you would like to do. But if you just want to download the example you can go to the link below which will take you to my website where you can just download it for free. And with that, I hope you enjoy this tutorial and that is helps you out ^)^
Link to download example: dropbox.com/s/0ntprsd6mv8665h/3d%20platform%20example%20-%20rexfurry.gmk
NOTE: This only works in Game Maker pro
Codes used in tutorial:
Player's Step Event (this is just the gravity, if you have your own gravity this isn't needed)
if place_free(x,y+1)
{
gravity_direction = 270
gravity = 0.5
}
else
{
gravity_direction = 270
gravity = 0
}
Player's Collision with the ground (not needed if you have your own collision)
move_contact_solid(direction,12)
vspeed = 0
Player's Room Start Event (you can create a separate object for this if you want)
d3d_start() //enables 3d
Player's Room End Event (you can create a separate object for this as well if you want)
d3d_end() //ends 3d
Object Ground's Draw Event:
d3d_draw_block(x,y,32,x+32,y+32,-32,tex_ground,1,1)//tex_ground being your 3d texture
Object P3d's Draw Event:
//all of the code below basically sets up how the camera will view the player, you can play around with the values till you get something you like
d3d_set_projection(obj_player.x,obj_player.y - 6.9,300,obj_player.x,obj_player.y - 7,190,0,0,1)
draw_set_alpha(1)
draw_set_color(c_white)
Hey guys how it goin? In this tutorial I show how to make a 3D Platform game. I created this example myself and it's very simple to follow as well as remake if that's what you would like to do. But if you just want to download the example you can go to the link below which will take you to my website where you can just download it for free. And with that, I hope you enjoy this tutorial and that is helps you out ^)^
Link to download example: dropbox.com/s/0ntprsd6mv8665h/3d%20platform%20example%20-%20rexfurry.gmk
NOTE: This only works in Game Maker pro
Codes used in tutorial:
Player's Step Event (this is just the gravity, if you have your own gravity this isn't needed)
if place_free(x,y+1)
{
gravity_direction = 270
gravity = 0.5
}
else
{
gravity_direction = 270
gravity = 0
}
Player's Collision with the ground (not needed if you have your own collision)
move_contact_solid(direction,12)
vspeed = 0
Player's Room Start Event (you can create a separate object for this if you want)
d3d_start() //enables 3d
Player's Room End Event (you can create a separate object for this as well if you want)
d3d_end() //ends 3d
Object Ground's Draw Event:
d3d_draw_block(x,y,32,x+32,y+32,-32,tex_ground,1,1)//tex_ground being your 3d texture
Object P3d's Draw Event:
//all of the code below basically sets up how the camera will view the player, you can play around with the values till you get something you like
d3d_set_projection(obj_player.x,obj_player.y - 6.9,300,obj_player.x,obj_player.y - 7,190,0,0,1)
draw_set_alpha(1)
draw_set_color(c_white)
![Rexplays: Crystal Universe Aftermath - [9]
Hey everyone, how it goin? Welcome to part 9 of my brand new Lets pla...or should I say, Rexplay series of Crystal Universe Aftermath! In this episode we visit some familiar places, collect some more heart upgrades and expand our lore knowledge! Oh ya, and did I mention we enter the area of trials in which will test our will for becoming the next hero? What horrible-ness awaits us in this ancient place you may ask? Find out, on this episode of rexplay Crystal Universe Aftermath! ^)^
Link to download game: http://sandbox.yoyogames.com/games/79955 Rexplays: Crystal Universe Aftermath - [9]](https://i.ytimg.com/vi/hUpcLQBM4Sg/mqdefault.jpg)








![Taco Cat [animated song]
Taco cat song sang by Tony Bullard (http://www.tonybullard.com/)
Animation by rexfurry (http://www.youtube.com/user/rexfurry)
enjoy the video ^)^ Taco Cat [animated song]](https://i.ytimg.com/vi/mKUmlQ29geM/mqdefault.jpg)
