sharir1701 | [Game] Lerping, Slerping, Lighting And More @Sharir1701 | Uploaded 9 years ago | Updated 2 minutes ago
I started developing a game a few months ago. I've started from the graphics engine. Just thought I'd share some basic capabilities. The engine is capable of a lot more ;-)
Details for nerds:
I'm developing in C#.Net/Mono using VS15 and Xamarin Studio.
My OpenGL/AL/CL wrapper is OpenTK and I'm not using any external libraries other than OpenTK's math library (I might incorporate a font library in the future; currently I'm rendering text with a simple bitmap font, which isn't shown in this demo).
All code and visuals are done by me.
My code doesn't use any WinAPI references, so it's capable of being multi-platform (for Windows, Linux/Unix and Mac). Tested so far on Win7, Win8 and Ubuntu with AMD card, Nvidia card and Intel HD Graphics, respectively.
My channel: youtube.com/user/sharir1701
I started developing a game a few months ago. I've started from the graphics engine. Just thought I'd share some basic capabilities. The engine is capable of a lot more ;-)
Details for nerds:
I'm developing in C#.Net/Mono using VS15 and Xamarin Studio.
My OpenGL/AL/CL wrapper is OpenTK and I'm not using any external libraries other than OpenTK's math library (I might incorporate a font library in the future; currently I'm rendering text with a simple bitmap font, which isn't shown in this demo).
All code and visuals are done by me.
My code doesn't use any WinAPI references, so it's capable of being multi-platform (for Windows, Linux/Unix and Mac). Tested so far on Win7, Win8 and Ubuntu with AMD card, Nvidia card and Intel HD Graphics, respectively.
My channel: youtube.com/user/sharir1701