@jblow888
  @jblow888
Jonathan Blow | Game Engine Programming: A Simple Package Format @jblow888 | Uploaded January 2022 | Updated October 2024, 1 week ago.
We design and implement a package format suitable for large programs with lots of data.
Game Engine Programming: A Simple Package FormatBlackout beta: Personal Best: 7k Chicken DinnerCompiler Debugging, and experimenting with an eye tracker.Game Engine Programming: Room HighlightingPolymorphism Cleanup 5Discussion with Casey Muratori about how easy precedence is...Polymorphism Cleanup 6Treemap Viewer, part 7 The LastGame Engine Programming: Removing the Undo Memory Copies, Fighting WindowsRobustness of advanced polymorphism cases (recovering after the Wrong Turn)A Wrong Turn, part 1Compiler Debugging

Game Engine Programming: A Simple Package Format @jblow888

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