Game Development Update - DEFrag Demo Coming Soon @BloodShot9001
Game Development Update - DEFrag Demo Coming Soon  @BloodShot9001
Uploaded June 2022 | Updated September 2026, 3 weeks ago
Huge thanks to Ekorn who provided the model of the shotgun for my "recoil gun" thing, as well as for making several test maps (only one shown here) for the upcoming demo. :)

Here's his channel, along with any other links he wants me to mention: youtube.com/channel/UCIttYR0PhmOi7PNtFOZfebA

I have practically everything I wanted from Doom Eternal working in this so far: meathook feels really snappy, and it's seamless to detach the hook or to jump out of it (I even included holding backwards to slow momentum when jumping out of the hook for controllable meathook jumps). Dash boosts are easy and fluid, the recoil gun is very fun, and just the general movement is overall feeling great. Trimping is probably the "worst" feeling mechanic so far, which I'm not entirely surprised by, nor do I think I care too much (but if I can make it feel better I of course will).

Once I get menus and such working I'll be releasing a demo with a few test levels so people can try out the feel of the game, so look forward to that!

Make sure to check out my Twitch where I livestream!

Twitter: twitter.com/BloodShot9001

Twitch: twitch.tv/bloodshot9001

Discord: discord.gg/FBZEXEG
Game Development Update - DEFrag Demo Coming SoonRoboquest Heroes 6 S Rank - 15:00.681 (Engineer)Spring-Loaded Run - 36.827Dark Ages Revelations - Uprising Out of Bounds to Boss FightGhostrunner - Kill Run 3 in 18.80Speedruns As Intended - The Full CutDark Ages Revelations - Dash BoostsMetal: Hellsinger - Voke Beast Difficulty - 14,253,265 ScoreMetal: Hellsinger - Stygia Beast Difficulty - 16,858,577 ScoreNo, Not After All of ThatGhostrunner - Kill Run 4 Classic (35.55) (WR)Glitched Icon of Sin
BloodShot9001 |

Game Development Update - "DEFrag" Demo Coming Soon

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER