Game Dev Secrets: Schrodingers Physics? #indiegamedev #gamedev @InboundShovel
Game Dev Secrets: Schrodingers Physics? #indiegamedev #gamedev  @InboundShovel
Uploaded August 2024 | Updated September 2026, 2 weeks ago
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(I wrote so much stuff about how physics layers improve framerates, but couldn't really include it in the video due to time constraints. But, my frame rate dropped to unplayable territory with ~140 projectiles in the first version without proper layering, and dropped to unplayable territory at around ~300 projectiles with the proper layering in the second version, heh)

The game that I'm developing as an indie game dev is called Isadora's Edge! A 2D Pixel Art platformer game, that I'm developing in the Godot Game Engine! If you're new to Godot or have any questions about Godot or game dev in general, feel free to ask me! #indiegame #gamedesign #godot #godotengine #gaming #gamedevelopment #pixelart #gameengine
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Game Dev Secrets: Schrodinger's Physics? #indiegamedev #gamedev

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