Game Dev Secrets: Running Attacks cant be THAT hard, right? #indiegamedev #indiedev @InboundShovel
Game Dev Secrets: Running Attacks cant be THAT hard, right? #indiegamedev #indiedev  @InboundShovel
Uploaded July 2024 | Updated September 2026, 2 weeks ago
Follow Isadora's Edge on Kickstarter: kickstarter.com/projects/inboundshovel/isadoras-edge
Wishlist Isadora's Edge on Steam: store.steampowered.com/app/3125320/Isadoras_Edge

(I have a "bounce sync" script attached to the torso sprite, so that when the legs would shift the torso up or down by a pixel, the torso sprite shifts appropriately, a simple change that is pretty much necessary or the split feels kind bad lmao)

The game that I'm developing as an indie game dev is called Isadora's Edge! A 2D Pixel Art platformer game, that I'm developing in the Godot Game Engine! If you're new to Godot or have any questions about Godot or game dev in general, feel free to ask me!
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Inbound Shovel |

Game Dev Secrets: Running Attacks can't be THAT hard, right? #indiegamedev #indiedev

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