Game Dev Secret: Why dont enemies just walk off ledges? #indiegamedev #gamedev @InboundShovel
Game Dev Secret: Why dont enemies just walk off ledges? #indiegamedev #gamedev  @InboundShovel
Uploaded June 2024 | Updated September 2026, 2 weeks ago
Follow Isadora's Edge on Kickstarter: kickstarter.com/projects/inboundshovel/isadoras-edge
Wishlist Isadora's Edge on Steam: store.steampowered.com/app/3125320/Isadoras_Edge

(I actually use /two/ raycasts for wall detection, one at the enemy's feet and one at the top of their head, that way they will always see any wall that'll actually stop their movement)

The game that I'm developing an an indie game dev is called Isadora's Edge! A 2D Pixel Art platformer game, that I'm developing in the Godot Game Engine! If you're new to Godot or have any questions about Godot or game dev in general, feel free to ask me!
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Inbound Shovel |

Game Dev Secret: Why don't enemies just walk off ledges? #indiegamedev #gamedev

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