Game designers need to embrace rejections | Toge Talk with Daniel Hartono (Game Designer) @togeproductions
Game designers need to embrace rejections | Toge Talk with Daniel Hartono (Game Designer)  @togeproductions
Uploaded February 2026 | Updated September 2026, 2 days ago
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Welcome to the first episode of Toge Talk with the Toge Productions crew!

Meet Daniel Hartono, currently the game designer of Kriegsfront Tactic, as he shares what goes on behind the scenes of designing games, from testing rough prototypes to balancing mechanics, handling feedback, and knowing when an idea just won’t work.

In this video, Daniel talks about how fun is evaluated through internal and community testing, how designers communicate ideas with programmers and directors, and why clear vision matters in game development. He also reflects on lessons learned from Kriegsfront Tactics, where player behavior and difficulty balance shaped key design decisions.

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New episode of Toge Talk coming every month!
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Game designers need to embrace rejections | Toge Talk with Daniel Hartono (Game Designer)

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