Game Design Rebrands - New Core Mechanics vs. Fan Expectations ~ Design Doc @DesignDoc
Game Design Rebrands - New Core Mechanics vs. Fan Expectations ~ Design Doc  @DesignDoc
Uploaded September 2019 | Updated September 2026, 1 week ago
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Congratulations! You've just been put in charge of a long-running game series! But, oh no, it looks like your fans aren't as into the games as they used to be. What do you do? Maybe it's time for a reboot. Or work in some new game mechanics. That should get people interested, right? Maybe.

Fans are fickle, and not matching their expectations can be just as disastrous for a series. Let's talk about 3 games - 2 that messed around with the game's core mechanics and botched it, and one that did it almost perfectly, and learn what it takes to meet fan expectations.

Featuring:
Banjo-Kazooie Nuts and Bolts
Brutal Legend
The Legend of Zelda: Breath of the Wild

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Game Design Rebrands - New Core Mechanics vs. Fan Expectations ~ Design Doc

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