Uploaded April 2025 | Updated September 2026, 1 day ago
One credit clear of this horizontal shmup developed by Irem and released in 1991.
Half shmup half racing game, scoring is mostly determined by how fast you clear a stage,
also enemy value depends on the ship position on screen,
the further to right the fastest you are and higher is the score gained,
so speedrunning is the way to go to get big puntos and eventually counterstop (i barely reached it).
This game it's a spinoff of the R-Type series,
the ship model is R-11 derived from the most famous R-9 (can be played in Final) and
the events take place concurrently with those of R-Type Delta.
I made this run for "La Calice Cup 10" so i learned routing just enough to get max score.
I played on Wolfmame 0.275 with 30Hz autofire.
00:00:00 Romcheck
00:00:38 Stage 1-1
00:02:26 Stage 1-2
00:04:24 Stage 1-3
00:06:39 Stage 1-4
00:09:02 Stage 1-5
00:12:59 Stage 2-1
00:15:17 Stage 2-2
00:17:34 Stage 2-3
00:20:05 Stage 2-4
00:22:34 Stage 2-5
00:24:39 Ending
One credit clear of this horizontal shmup developed by Irem and released in 1991.
Half shmup half racing game, scoring is mostly determined by how fast you clear a stage,
also enemy value depends on the ship position on screen,
the further to right the fastest you are and higher is the score gained,
so speedrunning is the way to go to get big puntos and eventually counterstop (i barely reached it).
This game it's a spinoff of the R-Type series,
the ship model is R-11 derived from the most famous R-9 (can be played in Final) and
the events take place concurrently with those of R-Type Delta.
I made this run for "La Calice Cup 10" so i learned routing just enough to get max score.
I played on Wolfmame 0.275 with 30Hz autofire.
00:00:00 Romcheck
00:00:38 Stage 1-1
00:02:26 Stage 1-2
00:04:24 Stage 1-3
00:06:39 Stage 1-4
00:09:02 Stage 1-5
00:12:59 Stage 2-1
00:15:17 Stage 2-2
00:17:34 Stage 2-3
00:20:05 Stage 2-4
00:22:34 Stage 2-5
00:24:39 Ending

