@sora_sakurai_en
  @sora_sakurai_en
Masahiro Sakurai on Creating Games | G: Animation 1 (Category Compilation) #01~#09 @sora_sakurai_en | Uploaded August 2024 | Updated October 2024, 16 hours ago.
In Category G: Animation, I share some of the tricks we use to animate characters and other elements in video games.

[Index]
0:00 Opening
0:12 G-1 Assigning Animations
4:47 G-2 Too Much is Just Right
7:41 G-3 Breaking Down Attack Animations
11:13 G-4 Making Lead-ins Instant and Impactful
13:37 G-5 Attack Poses
16:35 G-6 Follow-Throughs Make the Impact
20:51 G-7 Exaggerate to Make Up for Information Loss
23:16 G-8 Posing Suggestions
26:22 G-9 Squashing and Scaling

[Playlist G: Animation]
youtube.com/playlist?list=PLgKCjZ2WsVLQ3AFFCkbSXKhsvH1Z7WFXn
G: Animation 1 (Category Compilation) #01~#09Arranging Music [Audio]Odds and Ends of Supervising: Sora Edition [Graphics]Up is Down, and Down is Up [Work Ethic]Destroying One Wall [Graphics]Making Effects the Right Size [Effects]Behavior at Ledges  [Design Specifics]Customization Lets Your Imagination Play [Planning & Game Design]Always Keep Attack Collision in Mind [Animation]Supervising Art Through Retouches  [Graphics]How Multiple People Work on One File [Programming & Tech]Say It, and It Might Come True [Work Ethic]

G: Animation 1 (Category Compilation) #01~#09 @sora_sakurai_en

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER