Uploaded February 2023 | Updated September 2026, 2 weeks ago
Rotoscoping of a scene from the movie Kickboxer (1989) for the intro of the game Full Contact (1991)
00:00 Scene from the movie Kickboxer
00:13 Comparison between the film and the game
00:23 Final rendering (normal speed)
As you can see, the developers of the game Full Contact used this scene (with Jean-Claude Van Damme) to create the movements of the fighter in the intro of their game. They used the rotoscoping method to draw each frame of the animation.
Full Contact is a fighting game developped by Team 7 (Team 17) and published by 17 Bit Software in 1991 on Commodore Amiga.
#retrogaming #amiga #rotoscoping
Rotoscoping of a scene from the movie Kickboxer (1989) for the intro of the game Full Contact (1991)
00:00 Scene from the movie Kickboxer
00:13 Comparison between the film and the game
00:23 Final rendering (normal speed)
As you can see, the developers of the game Full Contact used this scene (with Jean-Claude Van Damme) to create the movements of the fighter in the intro of their game. They used the rotoscoping method to draw each frame of the animation.
Full Contact is a fighting game developped by Team 7 (Team 17) and published by 17 Bit Software in 1991 on Commodore Amiga.
#retrogaming #amiga #rotoscoping










