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Reallusion | Full Body Scanned Data to CC3+ Base | 3D Scan Pipeline Tutorial Part 2 @reallusion | Uploaded 6 months ago | Updated 1 day ago
https://www.reallusion.com/character-creator/3d-scan.html The ZBrush / CC pipeline is now more powerful than ever, and its super quick and easy to get your detailed scanned character models and convert them into fully-functional CC3+ Base models for use with all of Reallusions 3D tools. In this part 1 of a 2-part series, well focus on how to get the body generated using Wrap, as well as aligning the mesh and skeletons, and finally transferring over the highly-detailed diffuse and normal maps for ideal visual results.

Watch all tutorials for Character Creator 3D Scan Pipeline: https://courses.reallusion.com/home/character-creator/3d-scan-pipeline
Professional 3D Scan Workflow for Character Creator : https://www.reallusion.com/character-creator/3d-scan.html

00:00 Intro
00:30 Wrapping
03:40 Skeleton Matching
06:00 Baking Normal Maps
07:50 Model Testing & Mesh Refinement
08:39 Baking Diffuse Textures

*Note: Assets shown in this tutorial serve only as reference material.

Character Creator 4 (CC4) is a full character creation solution for designers to easily generate, import and customize stylized or realistic character assets for use with iClone, Maya, Blender, Unreal Engine, Unity, Daz3D, 3dsMax, or any other 3D tools. CC4 connects industry-leading pipelines with one system for 3D character generation, animation rig, asset management, look-dev rendering, and interactive design.

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Learn about Character Creator: https://www.reallusion.com/character-creator/default.html
Learn about Face Tools: https://www.reallusion.com/character-creator/zbrush/character-face-tools/default.html

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Full Body Scanned Data to CC3+ Base | 3D Scan Pipeline Tutorial Part 2 @reallusion