Uploaded August 2024 | Updated September 2026, 1 week ago
Currently working on a multitude of mods to rework/rebalance Full Auto. I'll most likely release all of them as different options once they work/are polished.
This first idea is a simple one, instead of having Full Auto be a weapon mod that a player would have to swap to, instead it would replace the primary fire of the shotgun entirely, that way it wouldn't need to be "competitive with" Sticky Bomb or SSG necessarily.
I have some other ideas regarding this based on some of the things I accidentally had happen (slightly slower fire rate Full Auto, but make it a slughg round) but I don't think I'll go with something like that. It'd be interesting, but ultimately would be more of a "replacement" rather than a "fix/rebalance" of Full Auto.
Make sure to check out my Twitch where I livestream!
Twitter: twitter.com/BloodShot9001
Twitch: twitch.tv/bloodshot9001
Discord: discord.gg/FBZEXEG
Currently working on a multitude of mods to rework/rebalance Full Auto. I'll most likely release all of them as different options once they work/are polished.
This first idea is a simple one, instead of having Full Auto be a weapon mod that a player would have to swap to, instead it would replace the primary fire of the shotgun entirely, that way it wouldn't need to be "competitive with" Sticky Bomb or SSG necessarily.
I have some other ideas regarding this based on some of the things I accidentally had happen (slightly slower fire rate Full Auto, but make it a slughg round) but I don't think I'll go with something like that. It'd be interesting, but ultimately would be more of a "replacement" rather than a "fix/rebalance" of Full Auto.
Make sure to check out my Twitch where I livestream!
Twitter: twitter.com/BloodShot9001
Twitch: twitch.tv/bloodshot9001
Discord: discord.gg/FBZEXEG










