Tim Ruswick | Game Dev Underground | FRUSTRATION is part of DESIGN @tim-ruswick | Uploaded November 2019 | Updated October 2024, 5 hours ago.
A lot of designers try to eliminate frustration, but its not always attainable. Instead you should aim to reduce frustration on things that dont matter.
67 Tips for Game Developers: gdu.io/insiders?ref=yt
Serious about success in game development? Wanna make indie games that ROCK?! Join Underground ELITE:
patreon.com/GameDevUnderground
*** FOLLOW ME: ***
Twitter: twitter.com/timruswick
Twitch: twitch.tv/timruswick
*** FOLLOW GDU: ***
Blog: gdu.io/blog
Twitter: twitter.com/gamedevudg
Facebook: facebook.com/gamedevudg
Discord: invite.gg/gamedevu
If you are an indie developer and you are looking for a fantastic community and help to refine, manage, and market your game, join us!
gdu.io
A lot of designers try to eliminate frustration, but its not always attainable. Instead you should aim to reduce frustration on things that dont matter.
67 Tips for Game Developers: gdu.io/insiders?ref=yt
Serious about success in game development? Wanna make indie games that ROCK?! Join Underground ELITE:
patreon.com/GameDevUnderground
*** FOLLOW ME: ***
Twitter: twitter.com/timruswick
Twitch: twitch.tv/timruswick
*** FOLLOW GDU: ***
Blog: gdu.io/blog
Twitter: twitter.com/gamedevudg
Facebook: facebook.com/gamedevudg
Discord: invite.gg/gamedevu
If you are an indie developer and you are looking for a fantastic community and help to refine, manage, and market your game, join us!
gdu.io