@DrakeMakes
  @DrakeMakes
DrakeMakes | From Sketch to Cinematic Render | UNREAL ENGINE 5 BANNER PROCESS @DrakeMakes | Uploaded 1 year ago | Updated 5 hours ago
From sketch to cinematic render! This week I used Unreal Engine 5 to make a cinematic scene that will be used for a new YouTube banner and profile picture. The last ones needed some updating.


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WINGFOX FPS COURSE: wingfox.com/c/8957_103352_26852
CODE: BFCM ^^^^^^^

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ASSETS USED:
Radio: turbosquid.com/3d-models/3d-old-ussr-radio-low-poly-model-1288804
Hat: turbosquid.com/3d-models/hat-3d-model-1956617
Suitcase: turbosquid.com/3d-models/suitcase-3d-1166896
Chair: turbosquid.com/3d-models/wood-fabric-asset-3d-model-1335126
Umbrella: cgtrader.com/free-3d-models/furniture/outdoor-furniture/umbrella-aaefe62f-d22f-4c8a-8849-337f5853a12a
CC4: creativecommons.org/licenses/by/4.0
From Sketch to Cinematic Render | UNREAL ENGINE 5 BANNER PROCESSCEL-SHADED RACING | UE5 Realtime Cel Shaders Level BuildRender Challenge in One Week | BOSS FIGHT 3D COMMUNITY CHALLENGEComic Style World-Building in Unreal Engine 5 | UE5 Cel Shaded EnvironmentsUnreal Engine 5 Eerie Forest | UE5 Speed Level DesignMAKING A CHASE SEQUENCE | Unreal Engine 5 Horror GameMaking a Foggy Coastal Town Scene | UE5 WorldbuildingKitbashing Techniques in Unreal Engine 5 | Designing a Jetpack Simulator from Scratch

From Sketch to Cinematic Render | UNREAL ENGINE 5 BANNER PROCESS @DrakeMakes

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