Free to Play: Supporting Inclusive, Fair Play Within Game Communities | G4C2026 @GamesForChange
Free to Play: Supporting Inclusive, Fair Play Within Game Communities | G4C2026  @GamesForChange
Uploaded July 2026 | Updated September 2026, 2 weeks ago
Video games are one of the most powerful social forces in modern society, bringing people together, forging communities, and creating connection. But as games have become important cultural spaces, they have also attracted actors seeking to distort environments intended for play. This conversation will explore how players, developers, policymakers, and civil society can work together to protect inclusive, open, and welcoming game communities around the world.

Speakers: George E. Osborn (Editor, Video Games Industry Memo) & Lucy Chow (Author & Investor, Ambassador, Women in Games)

Recorded at the 2026 Games for Change Festival, "Reimagining Play," July 21 to 22 at The Glasshouse in New York City.

Learn more about Games for Change at www.gamesforchange.org.
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Free to Play: Supporting Inclusive, Fair Play Within Game Communities | G4C2026

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