Uploaded July 2023 | Updated September 2026, 1 week ago
my last 3 uploads excluding this have been tf2/tc2 related im sorry I just have a lot of ideas for tf2 videos
yeah
next one is also tf2 btw
scout chrom from fnfortress, demo samples/freestyling by me
vocal recreation by me
if theres some wrong things, I either actually got something mildly wrong or I thought it sounded better lol
speed criminal: youtu.be/5PAeug1G5UM / gamebanana.com/mods/417654
original speed criminal song by octigone
ignore this
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tags: fnf tf2, fnfortress, friday night fortress, fnf tf2 mod, fnf vs mann co, fnf tf2 cover, fnf speed criminal, fnf sonic speed criminal, fnf waku waku sonic patrol car #fnf #fridaynightfunkin #fnfcover #fridaynightfunkincover #tf2 #fnftf2 #fnfortress yeah
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Friday Night Funkin' (often abbreviated to FNF) is an open-source[2] rhythm game first released as a demo in 2020 for a game jam.[3] The game is developed by a small group called The Funkin' Crew Inc., with the four founding members being the Newgrounds users Cameron "ninjamuffin99" Taylor, David "PhantomArcade" Brown, Isaac "Kawai Sprite" Garcia, and evilsk8r. The game shares some gameplay features with Dance Dance Revolution and PaRappa the Rapper and borrows aesthetic influences from Flash games.[4] The game has been credited with driving users back to Newgrounds, a site whose popularity peaked in the early 2000s.
The game mainly revolves around the player character, Boyfriend, who must defeat a variety of characters in singing and rapping contests in order to continue dating his love interest, Girlfriend. Gameplay revolves around hitting notes with timed inputs while avoiding running out of health for the duration of the song.[5][6]
The game was initially created for the Ludum Dare 47 game jam on October 5, 2020.[7] An expanded demo was released on November 1, 2020, with updates being released in the following months. A full version backed on Kickstarter titled Friday Night Funkin': The Full Ass Game is currently in development.[8]
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Team Fortress 2 is a 2007 multiplayer first-person shooter game developed and published by Valve Corporation. It is the sequel to the 1996 Team Fortress mod for Quake and its 1999 remake, Team Fortress Classic. The game was released in October 2007 as part of The Orange Box for Windows and the Xbox 360, and ported to the PlayStation 3 in December 2007.[1][2] It was released as a standalone game for Windows in April 2008, and updated to support Mac OS X in June 2010 and Linux in February 2013. It is distributed online through Valve's digital retailer Steam, with Electronic Arts managing retail and console editions.
Players join one of two teams—RED or BLU—and choose one of nine character classes to play as, with game modes including capture the flag and king of the hill. Development was led by John Cook and Robin Walker, the developers of the original Team Fortress mod. Team Fortress 2 was announced in 1998 under the name Team Fortress 2: Brotherhood of Arms. Initially, the game had more realistic, militaristic visuals and gameplay, but this changed over the protracted nine years of development. After Valve released no information for six years, Team Fortress 2 regularly featured in Wired News' annual vaporware list among other entries. Finally released on the Source game engine in 2007, Team Fortress 2 would preserve much of the core class-based gameplay of its predecessors while featuring an overhauled, cartoon-like visual style influenced by the works of J. C. Leyendecker, Dean Cornwell, and Norman Rockwell, alongside an increased focus on the visual and verbal characterization of its playable classes and what the developers have described as a 1960s spy movie aesthetic.
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eiowjdjsj
my last 3 uploads excluding this have been tf2/tc2 related im sorry I just have a lot of ideas for tf2 videos
yeah
next one is also tf2 btw
scout chrom from fnfortress, demo samples/freestyling by me
vocal recreation by me
if theres some wrong things, I either actually got something mildly wrong or I thought it sounded better lol
speed criminal: youtu.be/5PAeug1G5UM / gamebanana.com/mods/417654
original speed criminal song by octigone
ignore this
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tags: fnf tf2, fnfortress, friday night fortress, fnf tf2 mod, fnf vs mann co, fnf tf2 cover, fnf speed criminal, fnf sonic speed criminal, fnf waku waku sonic patrol car #fnf #fridaynightfunkin #fnfcover #fridaynightfunkincover #tf2 #fnftf2 #fnfortress yeah
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Friday Night Funkin' (often abbreviated to FNF) is an open-source[2] rhythm game first released as a demo in 2020 for a game jam.[3] The game is developed by a small group called The Funkin' Crew Inc., with the four founding members being the Newgrounds users Cameron "ninjamuffin99" Taylor, David "PhantomArcade" Brown, Isaac "Kawai Sprite" Garcia, and evilsk8r. The game shares some gameplay features with Dance Dance Revolution and PaRappa the Rapper and borrows aesthetic influences from Flash games.[4] The game has been credited with driving users back to Newgrounds, a site whose popularity peaked in the early 2000s.
The game mainly revolves around the player character, Boyfriend, who must defeat a variety of characters in singing and rapping contests in order to continue dating his love interest, Girlfriend. Gameplay revolves around hitting notes with timed inputs while avoiding running out of health for the duration of the song.[5][6]
The game was initially created for the Ludum Dare 47 game jam on October 5, 2020.[7] An expanded demo was released on November 1, 2020, with updates being released in the following months. A full version backed on Kickstarter titled Friday Night Funkin': The Full Ass Game is currently in development.[8]
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Team Fortress 2 is a 2007 multiplayer first-person shooter game developed and published by Valve Corporation. It is the sequel to the 1996 Team Fortress mod for Quake and its 1999 remake, Team Fortress Classic. The game was released in October 2007 as part of The Orange Box for Windows and the Xbox 360, and ported to the PlayStation 3 in December 2007.[1][2] It was released as a standalone game for Windows in April 2008, and updated to support Mac OS X in June 2010 and Linux in February 2013. It is distributed online through Valve's digital retailer Steam, with Electronic Arts managing retail and console editions.
Players join one of two teams—RED or BLU—and choose one of nine character classes to play as, with game modes including capture the flag and king of the hill. Development was led by John Cook and Robin Walker, the developers of the original Team Fortress mod. Team Fortress 2 was announced in 1998 under the name Team Fortress 2: Brotherhood of Arms. Initially, the game had more realistic, militaristic visuals and gameplay, but this changed over the protracted nine years of development. After Valve released no information for six years, Team Fortress 2 regularly featured in Wired News' annual vaporware list among other entries. Finally released on the Source game engine in 2007, Team Fortress 2 would preserve much of the core class-based gameplay of its predecessors while featuring an overhauled, cartoon-like visual style influenced by the works of J. C. Leyendecker, Dean Cornwell, and Norman Rockwell, alongside an increased focus on the visual and verbal characterization of its playable classes and what the developers have described as a 1960s spy movie aesthetic.
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eiowjdjsj
![[TC2] Poachers Pride (+Deagle/AE-50)
Did you know? the D̶r̶a̶g̶o̶n̶̶s̶ ̶F̶u̶r̶y̶ 𝘗𝘰𝘢𝘤𝘩𝘦𝘳𝘴 𝘗𝘳𝘪𝘥𝘦 is viable now.
also ig this is also a deagle video but I didnt put any deagle kills cause none of them were cool flicks or smth
I just realized at 0:09 I got an assist from myself (milkman + milkman, yes that is my roblox display and no-one else in the server was named milkman)
song: sonic mania rogues gallery (mirage saloon act 2) I added a cymbal and reverse cymbal to start the video though so
edited with clipchamp
rolve fix agent melee hitreg it feels like .4 studs smaller
I kid you not I stopped playing agent because of the hitreg
I still main spy, but not agent. at least not until they fix agent melee hitreg
idk why but rolve seems kinda biased against agent even though good agents arent really that common and high skill ceiling should be heavily encouraged. spy isnt op, the players are.
play TC2: https://www.roblox.com/games/328028363/Typical-Colors-2
ignre this
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tags: tc2, tc2 summer update, typical colours 2, roblox tc2, tc2 poachers pride, tc2 ae 50, tc2 deagle, tc2 marksman, tc2 clip dump, tf2, roblox tf2, tf2 summer update, tc2 vs bosses, typical colors 2 (I forgot people type it w/o u)
#tc2 #typicalcolors2 #typicalcolours2 #clipdump
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Typical Colors 2 is a class-based shooter based off Valves Team Fortress 2, containing reworked weaponry, classes, maps, and game modes both from the original game and ROLVes designs.
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Typical Colors 2 is a FPS game created by the ROLVe Community on December 3, 2015.
The game is based on the Valve FPS shooter game Team Fortress 2.
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the Poachers Pride is a primary weapon for the Marksman. It is a dark gray over under double-barrel shotgun with a brown handle and grip, fires slug shells, rather than shells with multiple pellets.
This weapon deals -11% less damage and players can headshot enemies without the need of zooming in a scope, the weapon also hold 2 shells in the chamber. It provides as either a primary or backup for an assault playstyle for the Marksman.
It allows the player to deal heavy critical damage, preferably from a distance yet not too far away. However, only the first shot is 100% accurate and deals mini-critical damage after 96 studs making it subpar in ranged combat compared to other weapons.
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couldnt find many things describing stuff in the video so uh [TC2] Poachers Pride (+Deagle/AE-50)](https://i.ytimg.com/vi/diP2IGZ_ejU/mqdefault.jpg)



![[EW] I tried era warfare (clipdumb thing)
I have yet to play most of the classes
I think this game is pretty ok, would rather play tc2 but still. not being able to disguise is really bad to the point where only being able to trickstab in roblox tf2 is double as true with EW more than tc2, also NO AIR STRAFING OH MY GOD. also because classes are subclasses you cant just look at someone and think oh crap hes a spy you have to look at his hand and his tiny miniscule knife which makes it confusing
Song: Sonic Forces - Ghost Town (Turret 3471 remix): https://youtu.be/FkvHNdzG3WQ
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(ignore this)
tags: roblox era warfare, roblox ew, ew, (lmao), roblox team fortress 2, roblox tf2, tc2, typical colors 2, typical colours 2 (its spelt with a u deal with it americans), tf2 in roblox
#tf2 #ew #erawarfare #roblox #amogus
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Era Warfare is a class based first person shooter inspired by Team Fortress 2 and hosted on Roblox.
the game has 5 classes and is a spinoff of another boring games studio game evolution evade. and by extension a flash game called age of war. all classes are based around different eras of history those classes being Caveman, Knight, Cowboy, Soldier, and Inventor
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Inventor is the 5th class in Era Warfare. He is based on a modern/futuristic sci-fi era, using futuristic weapons and gadgets. They move at a decent speed and have no singular specialization; it varies wildly.
Agent
The Agent subclass uses the Invis-Watch and Hammer. The Hammer grants full critical hits against any enemy when you hit their back, and the watch allows you to turn invisible by alt-firing with any weapon out.
The main strategy is to use your cloak to get behind enemy lines, sneak up on them, and use your Hammer for a surprise attack. This can instantly kill lighter classes and leaves stronger ones weak. If your first hit doesnt land, you may wish to swap to your Primary to finish them off, or attempt to go for a second Hammer swing.
As you can go fully invisible, you can also completely bypass enemy Sentries, as they will not see you while invisible. This can be especially useful to get to enemies behind them, or get into an advantageous position to destroy the Sentry.
The Agent is considered more of a gimmick, and thus may not be as powerful as other classes. The invis-watch can still be very useful on its own, though.
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What is ROBLOX?
Roblox is an online game creation and social platform created by Roblox Corporation that allows users to program games and play games created by other users. It is the primary product of Roblox Corporation. Founded by David Baszucki and Erik Cassel in 2004 and released in 2006, the platform hosts user-created games, designated as experiences since May 2021, of multiple genres coded in the programming language Lua. For most of Robloxs history, it was relatively small, both as a platform and a company, due to both co-founder Baszuckis lack of interest in press coverage, however, Roblox began to grow rapidly in the second half of the 2010s, and this growth was accentuated by the COVID-19 pandemic starting in 2020.
Roblox is free-to-use, with in-experience purchases available through Robloxs virtual currency Robux. As of April 2021, Roblox has over 202 million monthly active users, with 67% of its users being under the age of 16.[9] Roblox has received generally positive reviews from critics.
- - - - - [EW] I tried era warfare (clipdumb thing)](https://i.ytimg.com/vi/fgRb38iFFzE/mqdefault.jpg)





