Uploaded January 2015 | Updated September 2026, 22 minutes ago
Fractal and VFX artist Julius Horsthuis explores the possibility of using Mandelbulb3D in a traditional VFX pipeline, covering subjects such as importing/exporting camera and mesh data, normal maps and compositing tricks.
If you're interested in wielding the power of fractals in your CG work and combining it with packages like Nuke, 3dsMAX or Maya, this is for you.
Fractal and VFX artist Julius Horsthuis explores the possibility of using Mandelbulb3D in a traditional VFX pipeline, covering subjects such as importing/exporting camera and mesh data, normal maps and compositing tricks.
If you're interested in wielding the power of fractals in your CG work and combining it with packages like Nuke, 3dsMAX or Maya, this is for you.


![[VR FRACTAL] Machine VR by Julius Horsthuis
Fractal fly-throughs can be boring – so I made this one extra long to make sure you would get super bored. That is unless you start to forget the world around you and let your imagination fill in the fractal void. Every nook and cranny will start to come alive – have a purpose. The deeper you go, the more intense this place will feel. You’ll be so immersed you won’t comprehend that this massive world exists almost entirely in your imagination - since the mathematical formula to create this world is so tiny I could text it to you.
Please check out julius-horsthuis.com for more fractaliciousness. [VR FRACTAL] Machine VR by Julius Horsthuis](https://i.ytimg.com/vi/zanPG1lQJn0/mqdefault.jpg)