Uploaded July 2021 | Updated September 2026, 3 weeks ago
In this video, I will be completing the Fall Season as fast as I can, there is no new car but this season is indeed Lamborghini Themed. Enjoy the video!
In this video, I will be completing the Fall Season as fast as I can, there is no new car but this season is indeed Lamborghini Themed. Enjoy the video!



![Development Oversights #2 || Split/Second
Every game has its flaws. Here, in Part 2, we will be taking a look at more things that the developers of Blackrock Studio overlooked while either creating or finalizing the game. Interesting to say the least, these oversights are from city based tracks.
Tracks such as Aiport Terminal, Expressway, Construction Site and Downtown Central in that order, has these interesting oversights. Enjoy the video.
#1 - Tanker Truck Spasm - If you look at the highway behind the start/finish line, you will see flowing traffic, however there is this one tanker truck that reaches a certain point and seizures for half a second before driving off. It repeats itself as it comes around.
#2 - Crane - After driving pass the overpass train tracks, look behind you and you can spot the top part of the crane, missing its lower body. It will stay this way until taken down by you or other drivers.
#3 - Crate - Reaching the catwalk powerplay, you will see a crate that glitches with the catwalk stairs.
#4 - Static Building - This building will show its true colors if you slowly inch your way out of the shadows on this road in Expressway.
#5 - Two Suns - Like in Airplane Graveyard (Sunset), the light flare asks as a sun while the Real Sun is just below it. Close enough.
#6 - Chopper Radio Call - After triggering the Chopper/Dump Truck power play, stick around near it for a couple of seconds. You will see the Truck twitch for a second and hear a chopper make a radio call, assuming this is a way to set up the next power play.
#7 - Camera and Audio Displacement - Which leads into the next oversight. This happens only in Expressway. Triggering it and two things will happen: The Choppers control sounds are mute, only you hear the impact. Second, the third camera shot will just zoom out and you could barely see the Chopper, unlike in Construction Site. The rest will play out as normal.
#8 and #9 - Static Buildings and Audio Oversight - Coming from the Alleyway, slow down, look behind you, and you will see some buildings with their true colors like before. The Chopper Audio from Construction Site remains in this area too, although you dont see a Chopper here.
#10 - Parking Pier Building Clones - In Downtown Central, either stopping at the second corner or hopping from rooftop to rooftop, you will see some cloned buildings of the Pier Power Play that comes later in the track (if you take the new route). They are most likely here for filler purposes.
#11 - Chopper Audio [2] - You can hear a Chopper, but you cant see one. The audio comes from the Chopper at Construction Site, on the final corner before reaching the start/finish line. Development Oversights #2 || Split/Second](https://i.ytimg.com/vi/VHt8PEh2E90/mqdefault.jpg)





![Split/Second Beta - Season Mode [ Episode 15 ]
Episode 15 of the Season Mode in Beta. The Cascade handles well. Enjoy the Video! Split/Second Beta - Season Mode [ Episode 15 ]](https://i.ytimg.com/vi/WANnh9f95R0/mqdefault.jpg)
