Forced meta-map script and level-script pointer encounter from a different map (Generation I)  @ChickasaurusGL
Forced meta-map script and level-script pointer encounter from a different map (Generation I)  @ChickasaurusGL
Evie (ChickasaurusGL) 🌺 | Forced meta-map script and level-script pointer encounter from a different map (Generation I) @ChickasaurusGL | Uploaded June 2021 | Updated October 2024, 2 hours ago.
Notes: You can change the items in the expanded bag and expanded PC items to force an encounter, such as the old man battle. In this case, both the meta-script (D5F3; from the expanded PC items) and level-script pointer (D36D-D36E) are adjusted to match Viridian City, with the script being set to 03 (trigger old man battle). Additionally, I change D35D to 01 to partially warp to Viridian City, before the end of the encounter fully warps us to a Glitch City of Viridian City.


At the moment, I'm unsure of a proper use for this; instant Glitch Cities can already be used for Glitch Cities for LG/CoolTrainer, or save and reset/9F etc. for other glitch techniques.



For more information on the expanded bag, see: https://glitchcity.wiki/Expanded_bag_item_documentation_(Generation_I) (you may have to add the ) if the link doesn't have it)


At present I'm unsure if someone has made such a table for the expanded PC items yet, but see also https://glitchcity.wiki/MetascriptDex/Y:D5F3_(Viridian_City)
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Forced meta-map script and level-script pointer encounter from a different map (Generation I) @ChickasaurusGL

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