Uploaded June 2025 | Updated September 2026, 3 weeks ago
I found some more codes on ancient, archived GoldenEye pages. So today, I wanted to use some of these codes to explore some Forbidden and Removed objects and items from GoldenEye 007. Honestly, I could do this forever, so let me know if you enjoyed it!!
In this video, we dive deep into the hidden world of GoldenEye 007 on the Nintendo 64 by using GameShark codes to restore beta weapons, gadgets, and items that were removed before the game's final release. From prototype guns to scrapped mission tools, these lost relics give us a fascinating glimpse into what could have been in one of the most iconic FPS games of all time. Join us as we explore the cut content, discuss its history, and see how these restored elements change the way we experience GoldenEye. It’s a nostalgic journey into the unseen corners of a Nintendo 64 classic!
Links and pages used for these codes:
Betagold's codes to edit the Dam Truck and Runway item: web.archive.org/web/20020923021245/http://www.angelfire.com/wi/betagold/shark.html
Detstar's Theoretical Casino Level stage: web.archive.org/web/20081210110029/http://goldeneye.detstar.com/beta/thecasino.asp
BetaGoldenEye's Frigate page: web.archive.org/web/20130723130851/http://betagoldeneye.com/frigate.htm
00:00 Intro
01:29 Soviet Boat
02:59 Microcamera
05:13 Polarized Glasses
06:53 Frigate Cut Items
10:32 File Select
13:27 Mystery Box
18:24 Cassette Tape
19:47 Red Truck
22:38 Boss' Black Car
25:11 Armoured Vehicle
27:14 Mystery Box (Redux)
31:59 Stay True
--
Music used in my videos is made and produced specifically for this channel by Carathorn: youtube.com/user/Carathorn
--
Please consider supporting SpeedLore on Patreon! patreon.com/speedlore
➤ EMAIL ➤ gamerfolklore at gmail dot com
➤ SUPPORT ➤ PATREON ➤ patreon.com/speedlore
➤ WATCH ➤ TWITCH ➤ twitch.tv/rwhitegoose
➤ FOLLOW ➤ TWITTER ➤ twitter.com/rwhitegoose
Feel free to contact me for any purpose; business, video ideas, any questions are welcome!
Thanks for watching, and until next time, stay true!
I found some more codes on ancient, archived GoldenEye pages. So today, I wanted to use some of these codes to explore some Forbidden and Removed objects and items from GoldenEye 007. Honestly, I could do this forever, so let me know if you enjoyed it!!
In this video, we dive deep into the hidden world of GoldenEye 007 on the Nintendo 64 by using GameShark codes to restore beta weapons, gadgets, and items that were removed before the game's final release. From prototype guns to scrapped mission tools, these lost relics give us a fascinating glimpse into what could have been in one of the most iconic FPS games of all time. Join us as we explore the cut content, discuss its history, and see how these restored elements change the way we experience GoldenEye. It’s a nostalgic journey into the unseen corners of a Nintendo 64 classic!
Links and pages used for these codes:
Betagold's codes to edit the Dam Truck and Runway item: web.archive.org/web/20020923021245/http://www.angelfire.com/wi/betagold/shark.html
Detstar's Theoretical Casino Level stage: web.archive.org/web/20081210110029/http://goldeneye.detstar.com/beta/thecasino.asp
BetaGoldenEye's Frigate page: web.archive.org/web/20130723130851/http://betagoldeneye.com/frigate.htm
00:00 Intro
01:29 Soviet Boat
02:59 Microcamera
05:13 Polarized Glasses
06:53 Frigate Cut Items
10:32 File Select
13:27 Mystery Box
18:24 Cassette Tape
19:47 Red Truck
22:38 Boss' Black Car
25:11 Armoured Vehicle
27:14 Mystery Box (Redux)
31:59 Stay True
--
Music used in my videos is made and produced specifically for this channel by Carathorn: youtube.com/user/Carathorn
--
Please consider supporting SpeedLore on Patreon! patreon.com/speedlore
➤ EMAIL ➤ gamerfolklore at gmail dot com
➤ SUPPORT ➤ PATREON ➤ patreon.com/speedlore
➤ WATCH ➤ TWITCH ➤ twitch.tv/rwhitegoose
➤ FOLLOW ➤ TWITTER ➤ twitter.com/rwhitegoose
Feel free to contact me for any purpose; business, video ideas, any questions are welcome!
Thanks for watching, and until next time, stay true!










