Uploaded November 2021 | Updated September 2026, 7 hours ago
Using Serenade3, a physically modelled violin plugin for Reaktor, with the bowing controlled by automation.
Using Serenade3, a physically modelled violin plugin for Reaktor, with the bowing controlled by automation.

![[Max/MSP] Modal Synthesis
Just experimenting with this type of synthesis for the first time. Inspired by the paper -Modal Synthesis for Vibrating Objects-∗ Kees van den Doel and Dinesh K. Pai
Its probably not the best modal patch ever, but it can make both drum-like sounds and glass-type continuous sounds, and has some usable parameters including randomizing the modal frequencies and the excitation density, so you can continuously move between a constant bowed-like sound to one that has individually audible hits.
Get the patch here:
https:[slash][slash]dl.dropbox.com/u/16316549/bv_modal.maxpat [Max/MSP] Modal Synthesis](https://i.ytimg.com/vi/UOi7U9FKMxk/mqdefault.jpg)
![PlanetSmash [game concept]
You have to launch missiles off your home planet and hit the enemy planet. Its pretty basic for now just showing gravity simulations and prediction. It makes some pretty shapes for the trajectories. PlanetSmash [game concept]](https://i.ytimg.com/vi/UPePgY1wMzA/mqdefault.jpg)
![[FL Playback] Madcoil - Crushed
My new song playing right out of my FL project file. Check out my soundcloud page for more music!
https://soundcloud.com/madcoil [FL Playback] Madcoil - Crushed](https://i.ytimg.com/vi/VWazAFCIpPo/mqdefault.jpg)






![[FL Studio] Easy Chiptunes Tutorial
Song in introduction:
http://soundcloud.com/madcoil/pack-your-things-fluffkin-were
A tutorial describing an approach to some chiptune techniques, including SID-style PWM modulation and arpeggios. Note, making chiptunes involves a LOT more than these techniques. Perhaps they will be covered in another video. This video focuses on lead sounds and arpeggios. [FL Studio] Easy Chiptunes Tutorial](https://i.ytimg.com/vi/ZQrYJeaZIaI/mqdefault.jpg)