Uploaded November 2013 | Updated September 2026, 1 hour ago
It is interesting, to me, that FS2000 did not work for me at all on Windows 8.0, it crashed on the splash screen as soon as I started it. Somehow, this 8.1 update now allows FS2000 to run without much trouble. An issue it has is that part of the scenery will disappear and create a hall of mirrors effect if I pick adaptive multisampling anti-aliasing in my AMD video card settings, which does not bother me at all since I always use supersample anti-aliasing instead, though. This issue, I believe, has nothing to do with Windows 8.1. Another issue has to do with Bandicam, it will not record the panel unless I record using rectangle on the screen instead of DirectX/OpenGL hooking. This also, I believe, has nothing to do with Windows 8.1, as I had this exact same issue on Windows Vista. Otherwise, FS2000 seems to be quite stable, perhaps more so than on Windows Vista.
I am still upset that FS98 refuses to work on Windows 8.x.
It is interesting, to me, that FS2000 did not work for me at all on Windows 8.0, it crashed on the splash screen as soon as I started it. Somehow, this 8.1 update now allows FS2000 to run without much trouble. An issue it has is that part of the scenery will disappear and create a hall of mirrors effect if I pick adaptive multisampling anti-aliasing in my AMD video card settings, which does not bother me at all since I always use supersample anti-aliasing instead, though. This issue, I believe, has nothing to do with Windows 8.1. Another issue has to do with Bandicam, it will not record the panel unless I record using rectangle on the screen instead of DirectX/OpenGL hooking. This also, I believe, has nothing to do with Windows 8.1, as I had this exact same issue on Windows Vista. Otherwise, FS2000 seems to be quite stable, perhaps more so than on Windows Vista.
I am still upset that FS98 refuses to work on Windows 8.x.










