Uploaded December 2011 | Updated September 2026, 2 weeks ago
Having a little fun in Dosbox, coding 3D like The Ancients, in VGA with the undocumented unchained mode (rendering to 4 planes at a time for maximum performance).
I have fixed some bugs in this version, and it now has a full n-gon renderer, so the cube faces are rendered as quads, rather than as two triangles, for even more efficient filling in unchained mode.
The palette looks a bit nicer as well, giving better shading results.
As discussed in my blogposts:
scalibq.wordpress.com/2011/11/23/just-keeping-it-real-old-skool-style
scalibq.wordpress.com/2011/11/29/just-keeping-it-real-part-2
scalibq.wordpress.com/2011/12/13/just-keeping-it-real-part-4
Having a little fun in Dosbox, coding 3D like The Ancients, in VGA with the undocumented unchained mode (rendering to 4 planes at a time for maximum performance).
I have fixed some bugs in this version, and it now has a full n-gon renderer, so the cube faces are rendered as quads, rather than as two triangles, for even more efficient filling in unchained mode.
The palette looks a bit nicer as well, giving better shading results.
As discussed in my blogposts:
scalibq.wordpress.com/2011/11/23/just-keeping-it-real-old-skool-style
scalibq.wordpress.com/2011/11/29/just-keeping-it-real-part-2
scalibq.wordpress.com/2011/12/13/just-keeping-it-real-part-4










