Uploaded November 2021 | Updated September 2026, 1 hour ago
In addition to creating dissolves between shots as shown in the previous video, there is also a variety of different transitions you can apply between two segments.
To download the media and follow along, click the link to Module 1 - Part 1 and you will find the download link in the video description - youtube.com/watch?v=YR3gfYxwXdc
Level: Beginner
Recorded in: Autodesk Flame 2022
So you’ll learn how to create a wipe transition, an Action Transition, and finally, a Matchbox or OFX transition.
If you wish to follow along, you can download the 30-day Flame trial at autodesk.com/products/flame/free-trial
or if you are in education, you can sign up for a free license at autodesk.com/education/free-software/flame
For Additional Information, Feedback and Comments:
Autodesk Area
area.autodesk.com/learning/resource/flame
Facebook
facebook.com/AutodeskFlame
Twitter
@Autodesk_Flame #AutodeskFlame
00:00 - Introduction
00:29 – Wipe from one shot to the next
02:56 – Pushing with Action Transitions
04:01 – Transitions using Shaders or OFX
In addition to creating dissolves between shots as shown in the previous video, there is also a variety of different transitions you can apply between two segments.
To download the media and follow along, click the link to Module 1 - Part 1 and you will find the download link in the video description - youtube.com/watch?v=YR3gfYxwXdc
Level: Beginner
Recorded in: Autodesk Flame 2022
So you’ll learn how to create a wipe transition, an Action Transition, and finally, a Matchbox or OFX transition.
If you wish to follow along, you can download the 30-day Flame trial at autodesk.com/products/flame/free-trial
or if you are in education, you can sign up for a free license at autodesk.com/education/free-software/flame
For Additional Information, Feedback and Comments:
Autodesk Area
area.autodesk.com/learning/resource/flame
facebook.com/AutodeskFlame
@Autodesk_Flame #AutodeskFlame
00:00 - Introduction
00:29 – Wipe from one shot to the next
02:56 – Pushing with Action Transitions
04:01 – Transitions using Shaders or OFX










