Fixing Limb Direction Controllers and Twists | Mocap Cleanup Course in Cascadeur @Cascadeur
Fixing Limb Direction Controllers and Twists | Mocap Cleanup Course in Cascadeur  @Cascadeur
Uploaded January 2026 | Updated September 2026, 2 weeks ago
If your animation contains mesh twists in the character's arms or legs, you need to remove them before unbaking. In this video, I will explain why these twists occur and how you can work with twist controllers and direction controllers to fix them

00:00 Introduction
00:49 What are direction controllers
01:47 What are twists
02:35 How to create twists
04:23 How to make joint selection more convenient in rig mode
04:52 How to mirror rig elements
05:41 Twists settings
05:59 How to change the color of the controller
06:38 Scenes organization
08:24 How to export and Import rig controllers
09:40 Creating tracks for twists and direction controllers
10:38 The issue with direction controller
11:10 The issue with twist and directional controller
13:13 Fixing twist
13:26 Fixing twists in baked animation
15:11 Working with actual mocap

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Fixing Limb Direction Controllers and Twists | Mocap Cleanup Course in Cascadeur

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