mariokart64n | Fixing a "Flat" 3DXML Rip @mariokart64n | Uploaded June 2011 | Updated October 2024, 6 hours ago.
This is an old video I did for someone showing that a rip taken from PCSX2 is not flat!
Video demonstrates me fixing a 3D rip taken from xenosaga3 on pcsx2.
3DviaPrintscreen is able to take full 3D rips, you just need to scale the z axis by something like x10000000000 LOL
Only draw back, is you must rebuild the texture coordinates.
although there is a alternate method using 3dripperDX, which is able to preserve the Texture Coordinates.
This is an old video I did for someone showing that a rip taken from PCSX2 is not flat!
Video demonstrates me fixing a 3D rip taken from xenosaga3 on pcsx2.
3DviaPrintscreen is able to take full 3D rips, you just need to scale the z axis by something like x10000000000 LOL
Only draw back, is you must rebuild the texture coordinates.
although there is a alternate method using 3dripperDX, which is able to preserve the Texture Coordinates.