@mariokart64n
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mariokart64n | Fixing a "Flat" 3DXML Rip @mariokart64n | Uploaded June 2011 | Updated October 2024, 6 hours ago.
This is an old video I did for someone showing that a rip taken from PCSX2 is not flat!

Video demonstrates me fixing a 3D rip taken from xenosaga3 on pcsx2.

3DviaPrintscreen is able to take full 3D rips, you just need to scale the z axis by something like x10000000000 LOL

Only draw back, is you must rebuild the texture coordinates.

although there is a alternate method using 3dripperDX, which is able to preserve the Texture Coordinates.
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Fixing a "Flat" 3DXML Rip @mariokart64n

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