Uploaded April 2019 | Updated September 2026, 2 weeks ago
Born in Turkey and based in San Francisco, Can (b. 1987) creates immersive audiovisual experiences embodied in physical and digital spaces. His work consists of experiments with various media such as virtual/augmented reality, projection mapping, geodesic domes, large-scale displays and digital fabrication. Büyükberber studied physics at Istanbul University, his BA in Visual Communication Design at Istanbul Bilgi University and MFA Art and Technology at San Francisco Art Institute as a Fulbright Fellow. This interdisciplinary education informs his practice, which connects art, design and science.
His work often focuses on human perception, exploring new methods for non-linear narratives, geometrical order, synergetics and emergent forms which blur the sense of scale and presence in physical and digital environments. His audiovisual works featuring geodesic domes and VR headsets have toured museums, galleries media art festivals around the world, including ZKM, Karlsruhe; Ars Electronica, Linz; SAT, Montreal; Sonar D+, Barcelona; California Academy of Sciences and Exploratorium, San Francisco; Akbank Sanat, Istanbul and Art Futura, Rome; Signal Festival, Prague. He has been a resident artist Autodesk’s Pier 9 and Adobe’s Immersive Artist Research Residencies.
In collaboration with San Francisco based studio Obscura Digital he has art directed large scale public projects displayed on the ceiling of historic Grand Central Terminal in New York and a 60′ tall permanent outdoor installation at MGM National Harbor near Washington, DC. He also worked with Dolby Labs to make Quanta, a work as part of the Dolby Art Series. He is currently working on new VR/AR experiences and architectural audiovisual installations, as well as new commissioned artworks.
Can's talk at FITC Toronto 2019 – Creating Immersive Environments with Augmented Reality
Artists today are breaking the boundaries between digital and physical spaces with new digital media, giving them a chance to express their own ingenuity with technology in a way that’s never been possible before. As one of the pionnering interdisciplinary artist in the exploration between art and technology, Can strives to constantly do things that haven’t been done before. Using projection mapping, audiovisual nonlinear narratives, digital fabrication, virtual and augmented reality, Buyukberber’s work facilitates experiences that challenge human perception of reality and provoke conversation around the fundamental nature of consciousness.
With an in depth look into his process and background, Can aims to share his experiences in his recent artist residencies at software companies such as Adobe and Autodesk, large scale public collaborations with Obscura Digital, upcoming projects with performance artists and audiovisual works that utilize geodesic domes and virtual reality headsets have toured museums, galleries and media art festivals around the world, including exhibitions and screenings at ZKM, Karlsruhe; Ars Electronica, Linz; SAT, Montreal; Sonar D+, Barcelona; California Academy of Sciences and Exploratorium in San Francisco; Akbank Sanat, Istanbul; Art Futura, Rome; among others.
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Born in Turkey and based in San Francisco, Can (b. 1987) creates immersive audiovisual experiences embodied in physical and digital spaces. His work consists of experiments with various media such as virtual/augmented reality, projection mapping, geodesic domes, large-scale displays and digital fabrication. Büyükberber studied physics at Istanbul University, his BA in Visual Communication Design at Istanbul Bilgi University and MFA Art and Technology at San Francisco Art Institute as a Fulbright Fellow. This interdisciplinary education informs his practice, which connects art, design and science.
His work often focuses on human perception, exploring new methods for non-linear narratives, geometrical order, synergetics and emergent forms which blur the sense of scale and presence in physical and digital environments. His audiovisual works featuring geodesic domes and VR headsets have toured museums, galleries media art festivals around the world, including ZKM, Karlsruhe; Ars Electronica, Linz; SAT, Montreal; Sonar D+, Barcelona; California Academy of Sciences and Exploratorium, San Francisco; Akbank Sanat, Istanbul and Art Futura, Rome; Signal Festival, Prague. He has been a resident artist Autodesk’s Pier 9 and Adobe’s Immersive Artist Research Residencies.
In collaboration with San Francisco based studio Obscura Digital he has art directed large scale public projects displayed on the ceiling of historic Grand Central Terminal in New York and a 60′ tall permanent outdoor installation at MGM National Harbor near Washington, DC. He also worked with Dolby Labs to make Quanta, a work as part of the Dolby Art Series. He is currently working on new VR/AR experiences and architectural audiovisual installations, as well as new commissioned artworks.
Can's talk at FITC Toronto 2019 – Creating Immersive Environments with Augmented Reality
Artists today are breaking the boundaries between digital and physical spaces with new digital media, giving them a chance to express their own ingenuity with technology in a way that’s never been possible before. As one of the pionnering interdisciplinary artist in the exploration between art and technology, Can strives to constantly do things that haven’t been done before. Using projection mapping, audiovisual nonlinear narratives, digital fabrication, virtual and augmented reality, Buyukberber’s work facilitates experiences that challenge human perception of reality and provoke conversation around the fundamental nature of consciousness.
With an in depth look into his process and background, Can aims to share his experiences in his recent artist residencies at software companies such as Adobe and Autodesk, large scale public collaborations with Obscura Digital, upcoming projects with performance artists and audiovisual works that utilize geodesic domes and virtual reality headsets have toured museums, galleries and media art festivals around the world, including exhibitions and screenings at ZKM, Karlsruhe; Ars Electronica, Linz; SAT, Montreal; Sonar D+, Barcelona; California Academy of Sciences and Exploratorium in San Francisco; Akbank Sanat, Istanbul; Art Futura, Rome; among others.
Check out all our events
fitc.ca
twitter.com/fitc
Save 10% off any FITC event with discount code 'youtube'.
See our upcoming events at fitc.ca







