Uploaded April 2022 | Updated September 2026, 2 weeks ago
Realistic sounds, first person light rail ride from industrial area around solar towers through high-density highrises next to the airport.
You can directly support the channel by becoming a channel member here:
youtube.com/channel/UCMQ3E2ZfpvnUkpUen7iMwHQ/join
Twitter - twitter.com/AkruasStream
Twitch - twitch.tv/akruas
Mod collections: steamcommunity.com/id/akruas/myworkshopfiles/?section=collections&appid=255710
Aurelia is a Cities: Skylines series focused on building a semi-realistic futuristic city. The city is influenced by cyberpunk and other sci-fi styles. It mostly revolves around a high-density urban theme with lots of verticality and elements that are either completely made up or inspired by cities and structures from all around the world, architectural concepts or flat out fiction. To achieve all this, the gameplay is heavily altered by mods. The city favours public transport and walking, but because of Aurelia’s role as a regional centre, there is an extensive highway network as well.
PC specs are in the channel's About page. No, the game doesn't run like this in real time. It is recorded slow and made faster in editing.
youtube.com/c/Akruas/about
This video uses these sounds from freesound:
tram-ride amsterdam.flac by klankbeeld ( freesound.org/s/191452 ) licensed under CCBY 3.0
#citiesskylines
Aurelia ep. 108
Realistic sounds, first person light rail ride from industrial area around solar towers through high-density highrises next to the airport.
You can directly support the channel by becoming a channel member here:
youtube.com/channel/UCMQ3E2ZfpvnUkpUen7iMwHQ/join
Twitter - twitter.com/AkruasStream
Twitch - twitch.tv/akruas
Mod collections: steamcommunity.com/id/akruas/myworkshopfiles/?section=collections&appid=255710
Aurelia is a Cities: Skylines series focused on building a semi-realistic futuristic city. The city is influenced by cyberpunk and other sci-fi styles. It mostly revolves around a high-density urban theme with lots of verticality and elements that are either completely made up or inspired by cities and structures from all around the world, architectural concepts or flat out fiction. To achieve all this, the gameplay is heavily altered by mods. The city favours public transport and walking, but because of Aurelia’s role as a regional centre, there is an extensive highway network as well.
PC specs are in the channel's About page. No, the game doesn't run like this in real time. It is recorded slow and made faster in editing.
youtube.com/c/Akruas/about
This video uses these sounds from freesound:
tram-ride amsterdam.flac by klankbeeld ( freesound.org/s/191452 ) licensed under CCBY 3.0
#citiesskylines
Aurelia ep. 108










