First Games in C++: Dungeons and Flagons (v0.4) - Lighting Tests @s0lly
First Games in C++: Dungeons and Flagons (v0.4) - Lighting Tests  @s0lly
Uploaded November 2018 | Updated September 2026, 1 hour ago
A video in a series, finishing with my OLC 2018 Game Jam submission, Dungeons and Flagons! See the Game Jam page here: itch.io/jam/olc-codejam-2018

This video displays the lighting mechanism that I wanted in the game - your character's light fades slowly, and you'll need to collect torches to keep the light alive.

For the Game Jam, I'm going to release a cut down version of where I want the game to end up at. That'll all be in the next video.

I will release the game on itch and all code on GitHub once I've finalised the game.

Using the Chili Framework: http://wiki.planetchili.net/index.php... - thanks Chili!
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First Games in C++: Dungeons and Flagons (v0.4) - Lighting Tests

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