@SpiritOfTheLaw
  @SpiritOfTheLaw
Spirit Of The Law | First game with Georgians (new AoE2 civ!) @SpiritOfTheLaw | Uploaded 11 months ago | Updated 14 hours ago
Here's a game against the extreme AI that I recorded the first day of my early access to the new Mountain Royals DLC (release date October 31). Georgians are a very fun mix of great defenses with cavalry that are particularly good at poking and prodding the enemy base! Their start is a little tricky, but those fortified churches are something else!

In case you didn't catch it on the screen at the start of the game:

Civ bonuses:
Start with a Mule Cart, but -50 food
Fortifies Churcers provides Villagers in a 10 tile radius with +10% work rate
Units and buildings receive -15% damage when fighting from higher elevation
Cavalry regenerates 5 HP per minute in Feudal, 10 in Castle, 15 in Imperial Age

Unique Unit
Monspa: Georgian unique cavalry that becomes stronger when other Monaspas or Knight-line units are nearby.

Unique Technologies
Svan Towers: Defensive buildings receive +2 attack. Towers fire arrows that pierce multiple units (Castle Age)
Aznauri Cavalry: Cavalry units take 15% less population space (Imperial Age)

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Background music from Epidemic Sound: http://www.epidemicsound.com

Game: Age of Empires II Definitive Edition
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First game with Georgians (new AoE2 civ!) @SpiritOfTheLaw

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