Derek Lieu | Firewatch Cinematic Playthrough Episode 2 (No Commentary Longplay) @DerekLieu | Uploaded February 2016 | Updated October 2024, 5 hours ago.
Episode 2 - His second day on the job, Henry is sent to investigate the wire that connects them to the outside world which has mysteriously gone down.
Download Firewatch on Steam or PS4:
store.steampowered.com/app/383870
playstation.com/en-us/games/firewatch-ps4
For more information:
firewatchgame.com
Credits:
Game by Campo Santo
Produced by Panic, Inc. (Cabel Sasser - @cabel, Steven Frank - @stevenf)
Graphics and Systems Programming - Ben Burbank (@bburbank)
Game Design, Story, Music & Audio - Chris Remo (@chrisremo)
Office Management, Production - Gabe McGill
Level Design, Story, UI Design - Jake Rodkin (@ja2ke)
Animation, Game Design - James Benson (@james9475)
World Design, 3D Art, Production - Jane NG (@thatjaneng)
Game Design, Gameplay Programming - Nels Anderson
(@nelsormensch)
Visual Direction , 2D Art, Story - Olly Moss (@ollymoss)
Tools and Gameplay Programming - Patrick Ewing (@hoverbird)
Graphics, Tools, Systems Programming - Paolo Surricchio (@rollingshark)
Writing, Story, Creative Direction - Sean Vanaman (@vanaman)
Gameplay, Systems, Tools Programming - Will Armstrong (@willaarmstrong)
Henry - Rich Sommer (@richsommer)
Delilah - Cissy Jones (@cissyspeaks)
Chelsea (Teen 1) - Erin Yvette (@erin_yvette)
Lilly (Teen 2) - Nikki Rapp (@itsuhrapp)
--
Captured using Nvidia Shadowplay
Edited on Adobe Premiere Pro CC
Episode 2 - His second day on the job, Henry is sent to investigate the wire that connects them to the outside world which has mysteriously gone down.
Download Firewatch on Steam or PS4:
store.steampowered.com/app/383870
playstation.com/en-us/games/firewatch-ps4
For more information:
firewatchgame.com
Credits:
Game by Campo Santo
Produced by Panic, Inc. (Cabel Sasser - @cabel, Steven Frank - @stevenf)
Graphics and Systems Programming - Ben Burbank (@bburbank)
Game Design, Story, Music & Audio - Chris Remo (@chrisremo)
Office Management, Production - Gabe McGill
Level Design, Story, UI Design - Jake Rodkin (@ja2ke)
Animation, Game Design - James Benson (@james9475)
World Design, 3D Art, Production - Jane NG (@thatjaneng)
Game Design, Gameplay Programming - Nels Anderson
(@nelsormensch)
Visual Direction , 2D Art, Story - Olly Moss (@ollymoss)
Tools and Gameplay Programming - Patrick Ewing (@hoverbird)
Graphics, Tools, Systems Programming - Paolo Surricchio (@rollingshark)
Writing, Story, Creative Direction - Sean Vanaman (@vanaman)
Gameplay, Systems, Tools Programming - Will Armstrong (@willaarmstrong)
Henry - Rich Sommer (@richsommer)
Delilah - Cissy Jones (@cissyspeaks)
Chelsea (Teen 1) - Erin Yvette (@erin_yvette)
Lilly (Teen 2) - Nikki Rapp (@itsuhrapp)
--
Captured using Nvidia Shadowplay
Edited on Adobe Premiere Pro CC