@lapogne36
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lapogne36 | Fire Emblem: Thracia 776 Minimum Recruitment LTC - Chapter 21x @lapogne36 | Uploaded 4 months ago | Updated 4 hours ago
It's finally time to get back all my units. This is an escape map, but also your first and last chance to save anyone captured up to that point, so I must rescue everyone. The prisoners starting position is based on when they were captured and what was their deployment slot number when that happened. As I mentioned previously, I made it so that Linoan started in the bottom left cell, the only other requirement was that the bottom right cell was filled with enough mounted units and fighting power, which was very easy to do given that only 6 out of my 18 units are foot units, including Leif and Linoan.

The left side of my army can open the first cell door on turn 2, while the right side can only do it on turn 3 at best since I only have one unit on this side. I chose Karin over Eda as she can kill armors from range with the Flame Sword, unlike Eda who is stuck at D-rank sword when unmounted.

The turn 1 enemy phase can be dangerous as the boss and two bishops next to him have long range weapons, and most of my prisoners are 2HKO by them, and at least some of of the prisoners in the bottom cells must be in range of them for the next turn actions. I moved most of the prisoners to the edge of their range, so that the bishops will almost OHKO a unit by going into a corner of the central area, letting the boss with no target better than Fergus who preemptively rescued Lara. However the bishops may sometimes attack Fergus instead like in this attempt, thankfully only one of them did so and he didn't have enough Mag for Fergus to be 2HKO.

On turn 2 I opened Linoan's cell and I then immediately warped Eda to the bottom right cell to also start the escape from there. Most of the randomness from this chapter comes from the boss, bishops and priests warping people up to 6 times per turn, with everyone but the boss having a chance to miss. If neither of the bishops missed any of their warp, then on turn 3 the boss will have no one left to warp and will attack instead, which will lead to a reset if it hits and sleep one of my units. Also if too many of the warps succeed on turn 2, there is a chance that one of the warped unit will block my path and prevent the bottom right group from moving at the correct pace.

In retrospect, it would probably have been more reliable to swap Eda and Finn roles, and to give to Pure Water to Finn instead of Karin.
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Fire Emblem: Thracia 776 Minimum Recruitment LTC - Chapter 21x @lapogne36

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