Uploaded August 2014 | Updated September 2026, 1 week ago
First of all, let me apologize for this one being so long. There are so many enemies and i had to kill them all and also had to use this EXP mine wisely as i wanted some level ups for Priscilla, Pent and Harken.
I sent Florina, Priscilla and Matthew to the north so they can assault the Druids and the Wyvern Reinforcements and pick the Talismán.
The rest of the group moved to the west, killing the rest of the enemies, then i divided it in two parts. Oswin, Marcus and Ninian moved to the southwest so they can kill everyone there. The rest had to deal with the cavaliers and paladins reinforcements, recruit Harken and deal with Jerme.
Later on, i sent Florina with Matthew to the southwest so Matt can support them with his Lockpick while Priscilla was dealing with the last wyvern reinforcements.
I think explaining why i choosed Harken instead of Karel is kinda obvious but ill explain anyways. Karel starts as a Green unit, meaning he is a target for enemies, and manipulating Other Phase is really hard. Harken in the other hand has superior stats since he gets HHM bonus and since he starts as a red unit, no one targets him. And I already have a Swordmaster that is Guy, so, i rather someone more balanced.
First of all, let me apologize for this one being so long. There are so many enemies and i had to kill them all and also had to use this EXP mine wisely as i wanted some level ups for Priscilla, Pent and Harken.
I sent Florina, Priscilla and Matthew to the north so they can assault the Druids and the Wyvern Reinforcements and pick the Talismán.
The rest of the group moved to the west, killing the rest of the enemies, then i divided it in two parts. Oswin, Marcus and Ninian moved to the southwest so they can kill everyone there. The rest had to deal with the cavaliers and paladins reinforcements, recruit Harken and deal with Jerme.
Later on, i sent Florina with Matthew to the southwest so Matt can support them with his Lockpick while Priscilla was dealing with the last wyvern reinforcements.
I think explaining why i choosed Harken instead of Karel is kinda obvious but ill explain anyways. Karel starts as a Green unit, meaning he is a target for enemies, and manipulating Other Phase is really hard. Harken in the other hand has superior stats since he gets HHM bonus and since he starts as a red unit, no one targets him. And I already have a Swordmaster that is Guy, so, i rather someone more balanced.



![[TAS] Arcade Metal Slug 4 best ending by x2poet in 17:11.97
This is a tool-assisted speedrun. For more information, see http://tasvideos.org/1867M.html
This is a run of the fourth game in SNKs big franchise, Metal Slug.
Author x2poet dual-wields Trevor Spacey and Nadia Cassel and conquers General Mordens army like an army of two controlled by a single person!
This run beats the authors previous one by 52.81 seconds and features a much more entertaining final battle.
You can also watch the other Metal Slug runs for more intense military action. [TAS] Arcade Metal Slug 4 best ending by x2poet in 17:11.97](https://i.ytimg.com/vi/iB2qm_xbrWo/mqdefault.jpg)


![[TAS] DS Super Mario 64 DS by Sharkey91, Really_Tall & ALAKTORN in 08:12.93
This is a tool-assisted speedrun. For more information, see http://tasvideos.org/3370M.html
Super Mario 64 DS is a remake of Super Mario 64 for the Nintendo DS, released in 2004 along with the system. It features improved graphics, new levels and playable characters, and most importantly in this case, a different polish.
More importantly, it features different glitches than those featured in the runs of the original SM64.
This run improves the predecessor movie by 39.71 seconds.
For the out-of-bounds parts, where no textures are normally loaded, the author provided a hacked encode that shows the textures for better comprehension. [TAS] DS Super Mario 64 DS by Sharkey91, Really_Tall & ALAKTORN in 08:12.93](https://i.ytimg.com/vi/k3bkoKH4tas/mqdefault.jpg)
![[TAS] Wii Mega Man 9 by AngerFist & diggidoyo in 30:20.98
This is a tool-assisted speedrun. For more information, see http://tasvideos.org/2969M.html
Mega Man 9, known in Japan as Rockman 9: Yabō no Fukkatsu!! (ロックマン9 野望の復活!!) is a video game made by Capcom and Inti Creates for the WiiWare download service, among others, in 2008. This game is notable in that despite being developed for modern consoles, it features 8-bit visuals and audio as a retro throwback to the NES entries of the series. It also features a plot twist early on in that Dr. Lights robots go on a rampage, with Dr. Wily not having any connection to the incident (or so he claims).
AngerFist and diggidoyo blaze through the game and defeat Dr. Wily once again in 30 minutes and 20.98 seconds (19:11 in-game time). [TAS] Wii Mega Man 9 by AngerFist & diggidoyo in 30:20.98](https://i.ytimg.com/vi/kbjYUoamBNM/mqdefault.jpg)


