Final Update - War of Gems Remake v1.05 @ZVitor
Final Update - War of Gems Remake v1.05  @ZVitor
Uploaded November 2025 | Updated September 2026, 2 weeks ago
Download at zvitor.com
As is tradition, a final version one week after launch, thank you to everyone who tested it in this first week.
I had made a post in the community, but I was still receiving comments with questions that had already been answered there, so I thought it appropriate to make a video.

The Marvel Knights team was somewhat incomplete, and since Ghost Rider was one of the most requested characters, I decided to add him at the last minute. The motorcycle jumps, but not enough to get over platforming sections, and he received a new uppercut, which should perhaps be incorporated into MIW as well.

We had the refill of the air bar when you die and while choosing the character, which was very unfair in the first versions.

The training room, which was a missing piece to make the game closer to the original, also helped to make the initial map screen less cluttered, as the special commands only appear there.
The room has 5 random enemies and the Taskmaster for the No Doppelganger mode.
You don't die in the Training room.

A green icon that I think is quite intuitive to deduce is for switching characters.

And the attack delay of some characters has been increased, such as Grenadiers, drones, and E.Vision, but they should still annoy players.

Another change to make life easier is that whenever you load, you can choose a character and return with 3 continues, helping to complete the journey if you get a Game Over.

All games made by me are distributed for free, If you would like to help me financially so that I can continue producing these games, please consider join Patreon or becoming a member here.
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Final Update - War of Gems Remake v1.05

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