Uploaded July 2020 | Updated September 2026, 3 days ago
Final Fantasy XIV is a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix. Directed and produced by Naoki Yoshida, it was released worldwide for Microsoft Windows and PlayStation 3 in August 2013, as a replacement for the failed 2010 version of the game, with support for PlayStation 4 and OS X releasing later. Final Fantasy XIV takes place in the fictional land of Eorzea, five years after the events of the original 2010 release. At the conclusion of the original game, the primal dragon Bahamut escapes from its lunar prison to initiate the Seventh Umbral Calamity, an apocalyptic event which destroys much of Eorzea. Through the gods' blessing, the player character escapes the devastation by time traveling five years into the future. As Eorzea recovers and rebuilds, the player must deal with the impending threat of invasion by the Garlean Empire from the north.
The original Final Fantasy XIV, released in September 2010, was a critical and commercial failure. In response, then-Square Enix President Yoichi Wada announced that a new team, led by Yoshida, would take over and attempt to fix the issues with it. This team was responsible for generating content for the original version as well as developing a brand new game which would address all of the previous release's criticisms. This new game, initially dubbed "Version 2.0", features a new game engine, improved server infrastructure, and revamped gameplay, interface, and story. The original version shut down in November 2012 and was followed by an alpha test for Version 2.0.
The game released to largely positive reception; critics praised the game for its solid mechanics and progression, and they commended Yoshida for turning the project around. After a poor 2013 fiscal year, Square Enix executives attributed the company's 2014 return to profitability in part to the game's strong sales and subscriber base, reaching a total of over 22 million registered players by April 2021. The game has had a number of post-release updates produced for it, including four major expansion packs: Heavensward (2015), Stormblood (2017), Shadowbringers (2019), and Endwalker (2021).
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Final Fantasy XIV is a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix. Directed and produced by Naoki Yoshida, it was released worldwide for Microsoft Windows and PlayStation 3 in August 2013, as a replacement for the failed 2010 version of the game, with support for PlayStation 4 and OS X releasing later. Final Fantasy XIV takes place in the fictional land of Eorzea, five years after the events of the original 2010 release. At the conclusion of the original game, the primal dragon Bahamut escapes from its lunar prison to initiate the Seventh Umbral Calamity, an apocalyptic event which destroys much of Eorzea. Through the gods' blessing, the player character escapes the devastation by time traveling five years into the future. As Eorzea recovers and rebuilds, the player must deal with the impending threat of invasion by the Garlean Empire from the north.
The original Final Fantasy XIV, released in September 2010, was a critical and commercial failure. In response, then-Square Enix President Yoichi Wada announced that a new team, led by Yoshida, would take over and attempt to fix the issues with it. This team was responsible for generating content for the original version as well as developing a brand new game which would address all of the previous release's criticisms. This new game, initially dubbed "Version 2.0", features a new game engine, improved server infrastructure, and revamped gameplay, interface, and story. The original version shut down in November 2012 and was followed by an alpha test for Version 2.0.
The game released to largely positive reception; critics praised the game for its solid mechanics and progression, and they commended Yoshida for turning the project around. After a poor 2013 fiscal year, Square Enix executives attributed the company's 2014 return to profitability in part to the game's strong sales and subscriber base, reaching a total of over 22 million registered players by April 2021. The game has had a number of post-release updates produced for it, including four major expansion packs: Heavensward (2015), Stormblood (2017), Shadowbringers (2019), and Endwalker (2021).
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![Final Fantasy XIV Endwalker [Part 19] - The Dead Ends
Final Fantasy XIV: Endwalker is the fourth expansion pack to Final Fantasy XIV, a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix for Microsoft Windows, macOS, PlayStation 4, and PlayStation 5. It will be released in December 2021, over two years after Shadowbringers, the previous expansion. Its production was delayed by the COVID-19 pandemic. Like its predecessors, Naoki Yoshida served as director and producer and Masayoshi Soken composed the soundtrack. The expansion pack will be released as a standalone product for current players; for new players, the Complete Edition that originally launched with Heavensward will be updated to include all expansions including Endwalker.
In Endwalker, players will directly confront the Garlean Empire, an expansionist power that threatens the players homeland and allies. Zenos, the mad son of the former emperor, has murdered his father and now seeks a confrontation with the players Warrior of Light. He is aided by Fandaniel, an Ascian who aims to destroy the world and thereby end his immortal existence. The story has been marketed as the finale of the Hydaelyn–Zodiark arc, drawing the current ongoing story to a close, with an entirely new story beginning in the major patches following release. In addition to adding new areas, the expansion pack increases the level cap to 90 and debuts two new character classes, Sage and Reaper. With the recent beta test for a PlayStation 5 version of Final Fantasy XIV, Endwalker is intended for simultaneous release on both PlayStation models.
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#FFXIV #FinalFantasyXIV #MMORPG #Endwalker Final Fantasy XIV Endwalker [Part 19] - The Dead Ends](https://i.ytimg.com/vi/ZSZ9HMmPwvc/mqdefault.jpg)
![Lets Play NieR [Part 14] - Memory Alloy
Nier is an action role-playing video game developed by Cavia and published by Square Enix for the PlayStation 3 and Xbox 360 in April 2010. In Japan, the game was released as Nier Replicant for the PlayStation 3 with a younger main character, while an alternative version titled Nier Gestalt with an older main character was released for the Xbox 360; Gestalt was released outside of Japan as Nier for both platforms. Replicant was the original version of the game, with the Gestalt version created due to pressure from the American branch of Square Enix; supplementary material released in Japan is based on Replicant. An updated version of Replicant, titled Nier Replicant ver.1.22474487139..., was released for PlayStation 4, Xbox One, and Windows on April 23, 2021.
The game is a spin-off from the Drakengard series, and follows the fifth ending of the first game, the events of which have left the planet Earth in a state of decay. Set over one thousand years after this, the game puts the player in control of the protagonist as he attempts to find a cure for an illness, known as the Black Scrawl, to which Yonah—either his sister or daughter, depending on the version—has succumbed. Partnering with a talking book known as Grimoire Weiss, he journeys with two other characters, Kainé and Emil, as he attempts to find a remedy and understand the nature of the creatures known as Shades that stalk the world. The gameplay borrows elements from various video game genres, occasionally switching between them and the main role-playing-based gameplay.
The game was designed to have gameplay that would appeal to players outside of Japan, where Cavia is based; additionally, the Gestalt version of the game has an older main character for the same reason. The music was composed by Keiichi Okabe, head of Monaca, a music composition studio, and several albums have been released. Nier was released to mixed reception; reviewers praised the story, characters and soundtrack and were mixed in their opinions of how well the disparate gameplay elements were connected. The execution of some gameplay elements was criticized, notably the side quests, and the graphics were regarded as substandard. Despite this, the game acquired acclaim among players over time, becoming a cult classic. A sequel with the gameplay handled by PlatinumGames, titled Nier: Automata, was released in 2017.
Developer: Cavia
Publisher: Square Enix
Director: Yoko Taro
Producer: Takuya Iwasaki, Yosuke Saito
Designer: Daisuke Iizuka
Programmer: Takeshi Katayama
Artist: D.K, Yoshio Kamikubo, Shogo Tojo
Writer: Sawako Natori, Hana Kikuchi
Composer: Keiichi Okabe, Kakeru Ishihama, Keigo Hoashi, Takafumi Nishimura
Series: Drakengard
Platform:
Nier Gestalt
PlayStation 3
Xbox 360
Nier Replicant
PlayStation 3
PlayStation 4
Xbox One
Windows
Release PlayStation 3, Xbox 360 -
JP/AU: April 22, 2010
EU: April 23, 2010
NA: April 27, 2010
PlayStation 4, Xbox One -
JP: April 22, 2021
NA/EU: April 23, 2021
Windows -
WW: April 23, 2021
Genre: Action role-playing, hack and slash
Mode: Single-player
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THIS VIDEO IS NOT INTENDED FOR ANYONE UNDER THE AGE OF 13. Lets Play NieR [Part 14] - Memory Alloy](https://i.ytimg.com/vi/ZV5tVW_N3jE/mqdefault.jpg)
![Lets Play Pathfinder: Wrath of the Righteous [Part 12] - Vellexia
Pathfinder: Wrath of the Righteous is an isometric role-playing game developed by Russian studio Owlcat Games and published by Deep Silver, based on Paizo Publishings Pathfinder franchise. Announced through a Kickstarter campaign in February 2020, the game was released for Microsoft Windows and macOS on 2 September 2021 with versions for PlayStation 4 and Xbox One arriving on 1 March 2022.
The game is a sequel to Pathfinder: Kingmaker, the previous RPG of the same developer, but it is not following the same story. The sequel builds on the engine from Kingmaker to address concerns raised by critics and players, and expands additional rulesets from the tabletop game, includes new character classes and the mythic progression system. Owlcat launched a Kickstarter campaign in February 2020 to raise additional development funds for the title. The Kickstarter successfully raised over US$2 million of its requested US$300,000, allowing for several stretch goals to be added during development. Like its predecessor, Wrath of the Righteous follows an Adventure Path of the same name, which was originally published in August 2013.
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#Pathfinder #RPG Lets Play Pathfinder: Wrath of the Righteous [Part 12] - Vellexia](https://i.ytimg.com/vi/ZkdUlka5xeM/mqdefault.jpg)
![Lets Play Pathfinder: Wrath of the Righteous [Part 2] - Into the city
Pathfinder: Wrath of the Righteous is an isometric role-playing game developed by Russian studio Owlcat Games and published by Deep Silver, based on Paizo Publishings Pathfinder franchise. Announced through a Kickstarter campaign in February 2020, the game was released for Microsoft Windows and macOS on 2 September 2021 with versions for PlayStation 4 and Xbox One arriving on 1 March 2022.
The game is a sequel to Pathfinder: Kingmaker, the previous RPG of the same developer, but it is not following the same story. The sequel builds on the engine from Kingmaker to address concerns raised by critics and players, and expands additional rulesets from the tabletop game, includes new character classes and the mythic progression system. Owlcat launched a Kickstarter campaign in February 2020 to raise additional development funds for the title. The Kickstarter successfully raised over US$2 million of its requested US$300,000, allowing for several stretch goals to be added during development. Like its predecessor, Wrath of the Righteous follows an Adventure Path of the same name, which was originally published in August 2013.
VOD from Twitch stream on 9/5/2021 at https://www.twitch.tv/TheGwardian
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#Pathfinder #RPG Lets Play Pathfinder: Wrath of the Righteous [Part 2] - Into the city](https://i.ytimg.com/vi/ZyealyZZ2Zo/mqdefault.jpg)

![Final Fantasy XIV Endwalker [Part 14] - Coming Together
Final Fantasy XIV: Endwalker is the fourth expansion pack to Final Fantasy XIV, a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix for Microsoft Windows, macOS, PlayStation 4, and PlayStation 5. It will be released in December 2021, over two years after Shadowbringers, the previous expansion. Its production was delayed by the COVID-19 pandemic. Like its predecessors, Naoki Yoshida served as director and producer and Masayoshi Soken composed the soundtrack. The expansion pack will be released as a standalone product for current players; for new players, the Complete Edition that originally launched with Heavensward will be updated to include all expansions including Endwalker.
In Endwalker, players will directly confront the Garlean Empire, an expansionist power that threatens the players homeland and allies. Zenos, the mad son of the former emperor, has murdered his father and now seeks a confrontation with the players Warrior of Light. He is aided by Fandaniel, an Ascian who aims to destroy the world and thereby end his immortal existence. The story has been marketed as the finale of the Hydaelyn–Zodiark arc, drawing the current ongoing story to a close, with an entirely new story beginning in the major patches following release. In addition to adding new areas, the expansion pack increases the level cap to 90 and debuts two new character classes, Sage and Reaper. With the recent beta test for a PlayStation 5 version of Final Fantasy XIV, Endwalker is intended for simultaneous release on both PlayStation models.
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#FFXIV #FinalFantasyXIV #MMORPG #Endwalker Final Fantasy XIV Endwalker [Part 14] - Coming Together](https://i.ytimg.com/vi/aJx6Kwij_Vk/mqdefault.jpg)
![Lets Play Tales of Arise [Part 1]
Tales of Arise is an action role-playing game developed and published by Bandai Namco Entertainment for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S. The seventeenth main entry in the Tales series, it was originally planned to release in 2020 but was delayed to September 2021 due to internal quality issues and the ability to launch the game on more platforms. The game follows two people from the opposing worlds of Dahna and Rena.
Developed by a team composed of both series veterans and newcomers, the aim was to revitalize the Tales series. Minoru Iwamoto, one of several artists who worked on Tales of Zestiria and Tales of Berseria, returns as both character designer and art director. The game is built using Unreal Engine 4.
VOD from Twitch stream on 9/10/2021 at https://www.twitch.tv/TheGwardian
0:00:00 - 0:06:01 Twitch muted the VOD
0:06:02 - 0:08:41 Intro
0:08:42 - 0:17:53 Life as a slave
0:17:54 - 0:41:36 Mysterious girl
0:41:37 - 0:47:23 The Blazing Sword
0:47:24 - 3:41:14 The Resistance
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![Lets Play Undernauts: Labyrinth of Yomi [Part 9] - Dying Light Angels
Escape from “Yomi” – a dungeon filled with riches – and danger.
You have been recruited into the Undernauts – a team of brave subterranean adventurers who comb the depths of a massive, monster-infested labyrinth in search of priceless resources.
Make use of your powerful skills and magic items to create exits and reach the surface alive.
As a Dungeon RPG, the player must dive through many dungeon levels and move through a grid system to find the correct path to proceed.
Players create a party of 6 in order to fight battles and level up while proceeding through the games storyline.
Use the Switch Boost system to defeat hordes of monsters and create magical doors, ladders, and bridges to escape.
Make use of powerful skills and magic items to reach the surface alive.
TITLE: Undernauts: Labyrinth of Yomi
GENRE: RPG
DEVELOPER: EXPERIENCE, Poppy Works
PUBLISHER: Aksys Games
RELEASE DATE: Nov 4, 2021
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THIS VIDEO IS NOT INTENDED FOR ANYONE UNDER THE AGE OF 13. Lets Play Undernauts: Labyrinth of Yomi [Part 9] - Dying Light Angels](https://i.ytimg.com/vi/anUQ8MK5rkc/mqdefault.jpg)
![Lets Play Fell Seal: Arbiters Mark [Part 1]
Fell Seal: Arbiters Mark is a story-driven, turn-based tactical RPG set in a fantasy world with a touch of steampunk. Take control of the Arbiter Kyrie, an agent of the Immortal Council tasked with preserving stability and order throughout the land, and lead your troops through difficult encounters.
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![Lets Play Persona 4 Golden PC [Part 5] - Yukikos Castle
Persona 4, also known as Shin Megami Tensei: Persona 4, is a role-playing video game developed and published by Atlus. It is chronologically the fifth installment in the Persona series, itself a part of the larger Megami Tensei franchise, and was released for the PlayStation 2 in Japan in July 2008, North America in December 2008, and Europe in March 2009. It was re-released as a PlayStation 2 Classic for the PlayStation 3 in April 2014. Persona 4 takes place in a fictional Japanese countryside and is indirectly related to earlier Persona games. The player-named protagonist is a high-school student who moved into the countryside from the city for a year. During his year-long stay, he becomes involved in investigating mysterious murders while harnessing the power of summoning Persona. The game features a weather forecast system with events happening on foggy days to replace the moon phase system implemented in the previous games.
The plot of Persona 4 was inspired by the work of mystery novelists owing to its murder mystery premise. The rural setting was based on a town on the outskirts of Mount Fuji and intended as a nowhere place and is the central setting to have players sympathize with the daily life of the characters. The developers added many in-game events to prevent the game from becoming stale. During the localization, numerous alterations to names and cultural references were made to preserve the effect through translation, but some Japanese cultural references were altered or removed. The release of the game in Japan was accompanied by merchandise such as character costumes and accessories. The North American package of the game was released with a CD with selected music from the game, and, unlike Persona 3, the European package also contained a soundtrack CD. The games music was primarily written by Shoji Meguro, with vocals performed by Shihoko Hirata.
Persona 4 received critical acclaim, with praise given towards the gameplay, narrative, characters, and music. It is also regarded as one of the greatest games of all time. An enhanced version of the game, Persona 4 Golden, was released for PlayStation Vita in 2012 and Windows in 2020. Various other manga and light novel adaptations and spin-offs have been produced. An anime adaptation by AIC ASTA, Persona 4: The Animation, began airing in Japan in October 2011, with an anime of Persona 4 Golden airing in July 2014. The game also spawned two fighting game sequels, Persona 4 Arena and Persona 4 Arena Ultimax, as well as a rhythm game, Persona 4: Dancing All Night. Party members from Persona 4 are prominently featured as playable characters in Nintendo 3DS games Persona Q: Shadow of the Labyrinth (2014) and Persona Q2: New Cinema Labyrinth (2018).
Developer: Atlus
Publisher:
JP: Atlus
NA: Atlus USA
EU: Square Enix (PS2)
EU: NIS America (Vita)
WW: Sega (PC)
Director: Katsura Hashino
Producer: Katsura Hashino
Designer: Atsushi Watanabe, Azusa Kido
Programmer: Yujiro Kosaka
Artist: Shigenori Soejima, Susumu Nishizawa
Writer: Yuichiro Tanaka, Akira Kawasaki, Katsura Hashino
Composer: Shoji Meguro
Series:
Megami Tensei (main)
Persona (sub-series)
Platform: PlayStation 2, PlayStation Vita, Microsoft Windows
Release: July 10, 2008
Genre: Role-playing, social simulation
Mode: Single-player
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THIS VIDEO IS NOT INTENDED FOR ANYONE UNDER THE AGE OF 13. Lets Play Persona 4 Golden PC [Part 5] - Yukikos Castle](https://i.ytimg.com/vi/aywteCdd8MI/mqdefault.jpg)