Uploaded January 2020 | Updated September 2026, 3 hours ago
It's the "remaster"... But with my Project AngelWing mod. Isn't it amazing how just upscaled fields can improve the overall quality of this *cough* remaster? Nothing has been released yet and I can't give an exact date on anything. As you can see there are quite a few things that need figuring out and fixing.
Not all fields work properly. That will probably be resolved soon. The field/battle characters have been upscaled by me as a test. But they don't blink yet and seem to cause issues with certain models as seen in the video.
You can all thank Maki for making this happen. He's put a lot of work into making our mods compatible and is still looking into resolving things. Show that man some love!
If you want to stay up to date on the progress then feel free to follow the Qhimm discord. Or, better yet, if you're interested in seeing progress on things like battlefields, character/enemy textures, and custom texture work then I recommend checking out Mcindus and his streams on Twitch. He's also doing an insane amount of work to give everyone the things Square didn't.
twitch.tv/mcindusmods
As for me? I'm focusing on improving the Project AngelWing fields and putting together a 6x upscale pack for the remaster. I'm no longer restricted to 4x like with the 2013 version. I tend to post almost all of my progress on Twitter...cause that makes sense...
Anyway... Hope to show more in the near future!
It's the "remaster"... But with my Project AngelWing mod. Isn't it amazing how just upscaled fields can improve the overall quality of this *cough* remaster? Nothing has been released yet and I can't give an exact date on anything. As you can see there are quite a few things that need figuring out and fixing.
Not all fields work properly. That will probably be resolved soon. The field/battle characters have been upscaled by me as a test. But they don't blink yet and seem to cause issues with certain models as seen in the video.
You can all thank Maki for making this happen. He's put a lot of work into making our mods compatible and is still looking into resolving things. Show that man some love!
If you want to stay up to date on the progress then feel free to follow the Qhimm discord. Or, better yet, if you're interested in seeing progress on things like battlefields, character/enemy textures, and custom texture work then I recommend checking out Mcindus and his streams on Twitch. He's also doing an insane amount of work to give everyone the things Square didn't.
twitch.tv/mcindusmods
As for me? I'm focusing on improving the Project AngelWing fields and putting together a 6x upscale pack for the remaster. I'm no longer restricted to 4x like with the 2013 version. I tend to post almost all of my progress on Twitter...cause that makes sense...
Anyway... Hope to show more in the near future!








![Final Fantasy VIII w/HD Mods (PC/Steam) - Time Compression
Next on the list will be making our way into the castle. Which is one of the bigger areas. Winhill is coming along nicely might I add. Should be done by tomorrow or the next. Ill be so thankful once this project is out. Galbadia Garden or Ultis Castle will be the next video.
Mods used:
Roses and Wine by DLPB:
http://forums.qhimm.com/index.php?topic=13715.0
Additional audio packs by DarkMatta and Dr_Jun_Manabe:
http://forums.qhimm.com/index.php?topic=16148.0
http://forums.qhimm.com/index.php?topic=16521.0
Tonberry v2.04 by Omzy, JeMaCheHi, and maverick:
http://forums.qhimm.com/index.php?topic=15945.0
SeeD Reborn v3.5 by Mcindus:
http://forums.qhimm.com/index.php?topic=15320.0
Tripod v1.1 by Mcindus:
http://forums.qhimm.com/index.php?topic=15301.0
FF8 Controller Buttons by Mcindus:
http://forums.qhimm.com/index.php?topic=15905.0
[WIP] Project AW by FatedCourage (Use Project Eden by Omzy: http://forums.qhimm.com/index.php?topic=15292.0)
HorizonPack v3.0 by Mcindus:
http://forums.qhimm.com/index.php?topic=15859.0
BattleFieldPack v2.0 by Mcindus and FatedCourage w/others:
http://forums.qhimm.com/index.php?topic=16434.0
Lunar Cry v1.2 by Mcindus:
http://forums.qhimm.com/index.php?topic=15977.0
Apocalypse v1.1 by FatedCourage:
http://forums.qhimm.com/index.php?topic=16549.0
Rebirth Flame v1.2 by Shunsq, Mortael, and FatedCourage w/ textures provided by Magochocobo and edits by Devina (weapon textures from Crestian, Mortael, and FatedCourage):
http://forums.qhimm.com/index.php?topic=16022.0
Project Hellfire v1.2 by Mcindus:
http://forums.qhimm.com/index.php?topic=17320.0
[FF8PC-Steam] HD FMV Replacement by zwuw:
http://forums.qhimm.com/index.php?topic=16922.0
Unofficial Bad UV Texture Patch by MaKiPL:
http://forums.qhimm.com/index.php?topic=16327.0
GeDoSaTo Downsampling Config v1.1 by Mcindus:
http://forums.qhimm.com/index.php?topic=15988.0 Final Fantasy VIII w/HD Mods (PC/Steam) - Time Compression](https://i.ytimg.com/vi/31oGKTD2VuQ/mqdefault.jpg)

