Ryu | Final Fantasy Tactics // Nuzlocke (part 2) @Ryu | Uploaded July 2022 | Updated October 2024, 7 hours ago.
- - NUZLOCKE RULES - -
- NO SPECIAL CHARACTERS (looking at you, Orlandu)
- NO RESURRECTING IN BATTLE
- ONLY 1 NEW RECRUIT PER CITY
- ONLY 1 INVITATION PER MAP (first random battle)
- CAN ONLY USE 1 MONSTER AT A TIME
- CAN'T USE 2 CHARACTERS WITH SAME JOB
- NO ITEMS
- NO LEVEL GRINDING (only forced encounters)
- NO STALLING IN BATTLE TO SNEAKILY GRIND LEVELS (accumulate, etc)
- NO OP JOBS - CALCULATOR... ANY OTHERS?
- NO CHANGING NPC JOBS / NO UNEQUIPPING NPCS / NO CHANGING NPC ABILITIES
- NO UNNECESSARY MAP MOVEMENT
- NO JP GLITCH
**MERCY RULE** Since this game is long, I will NOT be implementing a "MUST START OVER IF YOU GAME OVER" clause. If I lose a battle, I simply must restart from last save.
BECOME A MEMBER: youtube.com/ryu/join
TIPS: streamlabs.com/ryukahr/tip (let me know if you donate here!!)
#ryukahr #finalfantasy
- - NUZLOCKE RULES - -
- NO SPECIAL CHARACTERS (looking at you, Orlandu)
- NO RESURRECTING IN BATTLE
- ONLY 1 NEW RECRUIT PER CITY
- ONLY 1 INVITATION PER MAP (first random battle)
- CAN ONLY USE 1 MONSTER AT A TIME
- CAN'T USE 2 CHARACTERS WITH SAME JOB
- NO ITEMS
- NO LEVEL GRINDING (only forced encounters)
- NO STALLING IN BATTLE TO SNEAKILY GRIND LEVELS (accumulate, etc)
- NO OP JOBS - CALCULATOR... ANY OTHERS?
- NO CHANGING NPC JOBS / NO UNEQUIPPING NPCS / NO CHANGING NPC ABILITIES
- NO UNNECESSARY MAP MOVEMENT
- NO JP GLITCH
**MERCY RULE** Since this game is long, I will NOT be implementing a "MUST START OVER IF YOU GAME OVER" clause. If I lose a battle, I simply must restart from last save.
BECOME A MEMBER: youtube.com/ryu/join
TIPS: streamlabs.com/ryukahr/tip (let me know if you donate here!!)
#ryukahr #finalfantasy