Final Chase in 35 Seconds! Massive Skip Finally Solved @itsPersonnal
Final Chase in 35 Seconds! Massive Skip Finally Solved  @itsPersonnal
Uploaded April 2019 | Updated September 2026, 3 weeks ago
This video is tool assisted.
Thanks to jellyfishswimmer for building a killplane viewer. Thanks as well to Dage4 for presenting me with an image, using said viewer, of the killplane gap abused in this video.

I can not believe this is real.

In order to orient my gravity, I had to preform two mid air gravity shifts, by dropping the hypotenuse of Shadow's relative vertical and relative horizontal speeds below a value of 5 for 1-3 frames, and then exceeding that value. I also use a short pause hover to increase positive relative vertical speed in order to take a "straighter" path, while still maintaining a that value above 5 to lock gravity.
Final Chase in 35 Seconds! Massive Skip Finally Solved[TAS] Metal Harbor - Mission 3 in 0:19.94 (w/o TASBounce)Metroid Prime: Wallcrawl To Wave Beam (TAS)Metroid Prime (Wii): Sunchamber Secret WorldSonic Adventure 2 (WR) - Mad Space M3 0:13.17 [TAS][HD] TAS: Shadow the Hedgehog, Egg Breaker (Neutral) 0:03:74TAS: Chykka Fight with Room OccludedSonic Adventure 2 (Ex-WR) - Radical Highway 1:10.85 [TAS]Super Mario Star Road: First Ever 0 Star Run  (non-TAS)TAS: Tropical Resort Act 6 in 0:11.30[Ex-WR] TAS: Radical Highway Mission 1 in 1:30:59TAS: Pyramid Cave Mission 2 in 0:16.40
itsPersonal | FusionVaria |

Final Chase in 35 Seconds! Massive Skip Finally Solved

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