FFVII Remake State of Play Trailer Analysis - Part 1: Scenes | Game Analysis #5 @Vyzzuvazzadth
FFVII Remake State of Play Trailer Analysis - Part 1: Scenes | Game Analysis #5  @Vyzzuvazzadth
Uploaded May 2019 | Updated September 2026, 2 weeks ago
This is an in-depth analysis of the latest Final Fantasy VII Remake trailer shown at Sony’s State of Play stream in May 2019. It goes over scenes, locations, characters and other little details and brings some interesting insights into the world of Final Fantasy VII.

However, everything battle and UI related will be covered in the second part of this analysis which will be uploaded as a separate video, so please look forward to that!

Also, make sure you pay thelifestream.net a visit to learn more about the depths of the game and meet passionate and knowledgeable fans of all things final Fantasy VII!

That being said, enjoy the video and let us know if you find something we missed or know something we don't!

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|| REFERENCES

FFVII Remake E3 2015 Teaser
youtube.com/watch?v=Kznek1uNVsg

FFVII Remake PSX 2015 Trailer
youtube.com/watch?v=A3sBZ5Nr4hc

FFVII Remake State of Play 2019 Trailer
youtube.com/watch?v=qOn2bWuA_0w (EN)
youtube.com/watch?v=6-GEmPzn0xc (JP)

FFVII footage
youtube.com/playlist?list=PLsufSfvIR7wjmE8KViM36ptdugi55JUDn

M112 C4
globalsecurity.org/military/systems/munitions/m112-c4.htm

Article about taggants
http://www.abc.net.au/science/articles/1999/08/06/42124.htm

|| STATEMENTS & INTERVIEWS

Yoshinori Kitase about the intro camera zoom novacrystallis.com/2015/12/nomura-kitase-talk-final-fantasy-vii-remake-development-progress

|| MUSIC USED

- Final Fantasy VII Original Soundtrack
Prelude
Lifestream
Bombing Mission
Hurry!
Lurking in the Darkness
Anxious Heart
Flowers Blooming in the Church
Aerith's Theme
Still more Fighting
Mako Reactor
Fighting
Those Chosen by the Planet
Who Are You
Underneath the Rotting Pizza
Main Theme

- Outro Track
Final Battle (original composition): youtu.be/7Tf1Z93p124
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FFVII Remake State of Play Trailer Analysis - Part 1: Scenes | Game Analysis #5

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