FFVII Remake - How to Split the Game | Game Talk #1 @Vyzzuvazzadth
FFVII Remake - How to Split the Game | Game Talk #1  @Vyzzuvazzadth
Uploaded October 2017 | Updated September 2026, 2 weeks ago
This is the first episode of my new series Game Talk, where I take a subject in gaming to dissect, discuss and rant about. In today’s topic, I tackle the multi-part structure of the Final Fantasy VII Remake, specifically where the episode splits could or rather should occur.

Since there’s practically no further information around than the mere existence of multiple parts, everything in this video is speculation, albeit based on logic, common-sense and especially theories on story-telling.

Feel free to disagree with my proposal and provide a counter-proposal. I’d love to read your comments about this subject.

That being said, I hope you enjoy my take on this topic and for further information, please check the links below.

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|| STATEMENTS & INTERVIEWS

FFVIIR will be told across a multi-part series, with each entry providing its own unique experience.
press.na.square-enix.com/releases/586/final-fantasy-vii-remake-showcased-at-playstation-experience

Exploring all of Midgar and delving more deeply into Biggs, Wedge and Jessie.
siliconera.com/2015/12/15/final-fantasy-vii-remake-plans-to-delve-more-deeply-into-biggs-wedge-and-jessie

Going beyond the story, world and experience. From the depths of Midgar to the skies above the Planet.
uk.pcmag.com/console-games-products/73768/news/final-fantasy-vii-remake-producer-addresses-fans-fears

Each episode will be a full game and the comparison to the FFXIII trilogy.
gamespot.com/articles/final-fantasy-7-remake-will-be-multiple-full-sized/1100-6438387

Part of the escape sequence after the Bombing Mission will serve as a tutorial for the game.
novacrystallis.com/2015/12/nomura-kitase-talk-final-fantasy-vii-remake-development-progress

|| REFERENCES

3-act structure:
elementsofcinema.com/screenwriting/three-act-structure
tvtropes.org/pmwiki/pmwiki.php/Main/ThreeActStructure
umontanamediaarts.com/MART101L/3-act-structure

Any% speed run (7:37:34):
youtube.com/watch?v=zXzZlLORj4k

|| MUSIC USED

MATERIA: Final Fantasy VII Remixed
materiacollective.com/music/materia_final_fantasy_vii_remixed

|| VIDEO SOURCES

FFVII Remake Reveal trailer:
youtube.com/watch?v=Kznek1uNVsg&t=40s
FFVII Remake PSX 2015 trailer:
youtube.com/watch?v=A3sBZ5Nr4hc&t=1s
FFVII Technical Demo PS3:
youtube.com/watch?v=NMX2NxOWAZc
Crisis Core FFVII Secret Ending:
youtube.com/watch?v=A_i6gk9-3_M
FFVII Remake - How to Split the Game | Game Talk #1Ep.07 Seconds till the End - FFVIIR Mysteries [3/4] | Game Analysis #26Sephiroths Endgame Revealed! - FFVIIR Mysteries [3/4] | Game Analysis #26Professor Peeps Guide to Pre-ordering FFVIIR IntergradeVyzz plays Final Fantasy XV | Ep.15 - First Armiger WeaponAvalanche & Minigames - FFVII Remake | Game Analysis #18Vyzz plays Final Fantasy XV | Ep.30 - Crestholm Channels (Part 1)Tifas Combat & Quests - February Screenshots, a Rough AnalysisAeriths Secret [Full Ver.] - FFVII Remake Mysteries [2/4] | Game Analysis #24Ep.05 Jenovas Awakening - FFVIIR Mysteries [3/4] | Game Analysis #26Vyzz plays Final Fantasy XV | Ep.40 - Bashing Niffs and Helping out HollyFFVII Remake TGS 2019 Trailer Reaction + Rough Analysis
Cosmo Canyon Observatory |

FFVII Remake - How to Split the Game | Game Talk #1

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